Mud Golem


Abilities

Hurl Boulder
Blocked by Linken`s Sphere. Does not pierce spell immunity. Play
Q
D
Ability
Target Unit
Affects
Enemies
Damage
Magical
Hurls a boulder at the target, damaging and stunning them. Golems do not do this, unless commanded to.
Cast Animation: 0.3+0.6
Cast Range: 800
Damage: 125
Stun Duration: 0.6
Cooldown symbol.png 30
Blocked by Linken`s Sphere. Blocked upon projectile impact.
Modifiers
Debuff Stunned: Dispellable with strong dispels.
"Why do they hesistate? What are they afraid of throwing?"

Notes:

  • As a neutral unit:
    • The Golems do not automatically cast this spell
  • As a player controlled unit:
    • No restrictions.


Shard Split
Cannot be used by illusions. Disabled by Break. Pierces spell immunity.
Ability
Passive
Damage
Physical
On death, Mud Golems shatter into 2 Shard Golems. Shard Golems have 240 health, deal 9 damage per attack, and live for 60 seconds.
Number of Golems: 2
Duration: 60

Notes:

  • Neutral Shard Golems immediately start returning to the creep camp of the Mud Golem they spawned from.
  • The Shard Golems use the same model as the Mud Golems, but are 36.36% smaller.


Info

Mud Golem Creeps are basic units in Dota 2. Every unit which is not a hero, building, ward or courier is considered a creep. Creeps can belong to either faction, be neutral, or be player-controlled units. Unlike dota2
Mud Golem model.png
Jungle Creep
Level 4
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 800
Health regeneration “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0.5
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 400
Mana regeneration Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 1
Armor 0
Magic resistance 50%
Attack damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 29‒33
Acquisition range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by dota2 500
Attack range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 100
Base attack time The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 1.35
Attack animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.3+0.5
Movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 310
Follow range DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 100
Turn rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.5
Collision size Collision size is a unit s internal size that cannot be passed through by other units. This allows units to block each other with their bodies. Most heroes have the same collision size, regardless of their 24
Vision range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 800800 (G)
Bounty “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents dota2 24‒27
Experience   Main   Changelogs     “ Play I grow stronger! Click to listen— Storm Spirit ” Experience allows heroes to level up, which makes them stronger and allows them to learn new abilities. Experience is earned dota2 34
Model scale 1.1


Mud Golem is a neutral creep Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps dota2 found in:

Videos

Version history

Version
Description
  • Reduced gold bounty from 30-34 to 24-27.
  • Reduced experience bounty from 42 to 34.
Hurl Boulder:
Throws a boulder at a target enemy unit.
Cast range: 800
Damage: 125
Stun duration: 0.6
Notes: The projectile travels at a speed of 800 and can be disjointed. The golems do not cast this automatically.
Shard Split:
On death, spawns two Shard Golems, They have 30% of the Mud Golem`s health and damage.
Number of Shard Golems: 2
Duration: 60
Notes: Shard Golems have 240 health, 9-10 attack damage, 0 armor, 50% magic resistance, 310 movement speed, 800/800 range vision, and the Hurl Boulder ability. They do not cast it automatically either.
  • XP bounty reduced from 119 to 88
  • Armor reduced from 4 to 2
  • Reduced model size and changed the look of the non-ancient Golems
  • Changed the Rock Golems that spawn in pairs (the ones that aren`t in the ancient spawn points) to non-ancient type
  • Reworked Neutral Creep abilities and mechanics to better balance them out
  • Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.

Mud Golem

Hurl Boulder
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Hurls a boulder at the target, damaging and stunning them.
QD
30
Damage:
Stun Duration:
Cast Range:
₠125
₠0.6
₠800
Affected By:₠
"Why do they hesitate? What are they afraid of throwing?"
Notes
  • As a neutral unit the Mud Golem never casts this spell.
  • The projectile travels at 800 speed.
  • Blocked by Spell Immunity and Linken`s Sphere.
Shard Split
Ability: Passive
Affects: Self
On death, Mud Golems shatter into smaller Shard Golems.
W
Shard Golems:
₠2
Affected By:₠
Notes
  • Disabled by Break.

Shard Golem

Hurl Boulder
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Hurls a boulder at the target, damaging and stunning them.
QD
30
Damage:
Stun Duration:
Cast Range:
₠125
₠0.6
₠800
Affected By:₠
"Why do they hesitate? What are they afraid of throwing?"
Notes
  • As a neutral unit the Shard Golem never casts this spell.
  • The projectile travels at 800 speed.
  • Blocked by Spell Immunity and Linken`s Sphere.

Version History

Patch Version Balance Changes
6.84
  • Reworked Mud Golems
6.79
  • XP bounty reduced from 119 to 88
  • Armor reduced from 4 to 2