Area of effect


Info

Area of effect (AoE) is the term for an effect which affects all characters of the specified type. Common targets for AoEs include all enemy minions Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion hearthstone , all minions, and all characters Characters are representations of people, creatures, and certain objects and mechanical creations within Hearthstone. A character may be a minion or a hero. Each character has an Attack and a Health attribute, and can attack .

AoE is defined in contrast to `single-target` and `multiple target`. While AoEs may affect multiple targets, they have no limit to the number of targets affected, and their targets are determined by the nature of the AoE (e.g., "all minions") rather than by selecting a set number of individual targets. Positional effects Positional effects are effects which are partly determined by the position of minions on the battlefield. Notes edit | edit source] The vast majority of effects are not affected by minion position. They may affect hearthstone function as limited-area AoEs, but in game terms are multiple target effects. AoEs are distinguished from multi-targets spells such as Arcane Missiles Arcane Missiles Set: Basic Type: Spell Class: Mage Cost: 1 Abilities: Deal damage Tags: Random Deal 3 damage randomly split among all enemies.You d think you d be able to control your missiles a little better since hearthstone and Cleave Cleave Set: Basic Type: Spell Class: Warrior Cost: 2 Abilities: Deal damage Tags: Random Deal 2 damage to two random enemy minions.Hey you two…could you stand next to each other for a second…See this card hearthstone , which are essentially multiple single-target effects.

The term AoE refers solely to the effect`s target and does not describe its actual outcome. The most common types of AoE are healing and damage-dealing spells.

Strategy

The effect of an AoE on a given target is not diminished by the presence of more targets. This means that AoEs are generally more valuable the more valid targets are in play, since the AoE takes full effect on all of them. Damage-dealing AoEs can be very effective for tackling large groups of minions. AoEs tend to be most effective against large groups of weak minions, and least effective against small numbers of powerful minions.

AoEs can be very useful for dealing damage to targets with Stealth A minion in Stealth Stealth is a minion ability which prevents that minion from being the target of enemy attacks, spells and effects until they attack or deal damage. They can, be that as it may, be the target hearthstone . Although stealthed minions cannot be targeted directly, AoEs will still affect them. Mage Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 5 Strategy and gameplay 5.1 Common deck types 5.2 Counters 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Leveling rewards 8.1 Starting cards 8.2 hearthstone is a class Class is the primary determinant of a hero s powers and abilities, and the strongest factor in deck selection. While each hero represents a unique character with their own personality, portrait and sounds, their class determines hearthstone with strong AoE damage abilities, but all classes have some form of AoE available.

Videos

Notes

Types

Below is a breakdown of the many types of AoE.

*Cards likeBaron GeddonandBrawlexclude one minion from the effect, but hit all other targets as described.Ysera AwakensandDread Infernalare two other examples of this type of targeting. Minions such asStormwind Championthat provideongoingAoE buffs similarly exclude themselves from the effect.

**Cards likeHoly NovaandBlizzardhave combined effects and thus falls into two categories.

Cards

For Wild format listings, see Area of effect/Wild format
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Kazakus Potion None Spell Mage, Priest, Warlock 1
Kazakus Potion None Spell Mage, Priest, Warlock 5
Kazakus Potion None Spell Mage, Priest, Warlock 10
Ysera Awakens Ysera Awakens Set: Classic Type: Spell Cost: 2 Abilities: Deal damage Tags: Area of effect Deal 5 damage to all characters except Ysera.See this card on Hearthpwn data page] Ysera Awakens is an uncollectible spell hearthstone None Spell Any 2 Deal 5 damage to all characters except Ysera.
Arcane Explosion Arcane Explosion Set: Basic Type: Spell Class: Mage Cost: 2 Abilities: Deal damage Tags: Area of effect Deal 1 damage to all enemy minions.This spell is much better than Arcane Implosion.See this card on Hearthpwn hearthstone Free Spell Mage Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 5 Strategy and gameplay 5.1 Common deck types 5.2 Counters 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Leveling rewards 8.1 Starting cards 8.2 hearthstone 2 Deal 1 damage to all enemy minions.This spell is much better than Arcane Implosion.
Healing Totem Free Minion Totem Shaman 1 0 2 At the end of your turn, restore 1 Health to all friendly minions.
Hellfire Hellfire Set: Basic Type: Spell Class: Warlock Cost: 4 Abilities: Deal damage Tags: Area of effect Deal 3 damage to ALL characters.It s spells like these that make it hard for Warlocks to get decent help.See hearthstone Free Spell Warlock 4 Deal 3 damage to ALL characters.It`s spells like these that make it hard for Warlocks to get decent help.
Raid Leader Free Minion Any 3 2 2 Your other minions have +1 Attack."That`s a 50 DKP minus!"
Abyssal Enforcer Abyssal Enforcer Set: Mean Streets of Gadgetzan Type: Minion Subtype: Demon Class: Warlock Rarity: Common Cost: 7 Attack: 6 Health: 6 Abilities: Battlecry, Deal damage Tags: Area of effect Battlecry: Deal 3 damage to all hearthstone Common Minion Demon Warlock 7 6 6 Battlecry: Deal 3 damage to all other characters.The Kabal print this on every package of illicit Mana Crystals: WARNING - DO NOT PUT WITHIN REACH OF ABYSSALS. THIS IS NOT APPROVED FOR USE BY FLAMING DEMONS OF ANY KIND.
Bloodlust Common Spell Shaman 5 Give your minions +3 Attack this turn.blaarghghLLGHRHARAAHAHHH!!
Circle of Healing Circle of Healing Set: Classic Type: Spell Class: Priest Rarity: Common Cost: 0 Abilities: Restore Health Tags: Area of effect Restore 4 Health to ALL minions.It isn t really a circle.See this card on Hearthpwn data hearthstone Common Spell Priest 0 Restore 4 Health to ALL minions.It isn`t really a circle.
Consecration Consecration Set: Basic Type: Spell Class: Paladin Cost: 4 Abilities: Deal damage Tags: Area of effect Deal 2 damage to all enemies.Consecrated ground glows with Holy energy. But it smells a little, too.See this card hearthstone Common Spell Paladin 4 Deal 2 damage to all enemies.Consecrated ground glows with Holy energy. But it smells a little, too.
Crystalweaver Common Minion Warlock 4 5 4 Battlecry: Give your Demons +1/+1.The trick is soaking the crystals in warm milk to soften them up.
Darkscale Healer Common Minion Any 5 4 5 Battlecry: Restore 2 Health to all friendly characters.Healing is just something she does in her free time. It`s more of a hobby really.
Dread Infernal Dread Infernal Set: Basic Type: Minion Subtype: Demon Class: Warlock Cost: 6 Attack: 6 Health: 6 Abilities: Battlecry, Deal damage Tags: Area of effect Battlecry: Deal 1 damage to ALL other characters."INFERNOOOOOOOOOO!" - Jaraxxus, Eredar hearthstone Common Minion Demon Warlock 6 6 6 Battlecry: Deal 1 damage to ALL other characters."INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion
Explosive Trap Explosive Trap Set: Classic Type: Spell Class: Hunter Rarity: Common Cost: 2 Abilities: Deal damage, Secret Tags: Area of effect, Combat-related, Triggered effect Secret: When your hero is attacked, deal 2 damage to all enemies.It hearthstone Common Spell Hunter 2 Secret: When your hero is attacked, deal 2 damage to all enemies.It traps your food AND cooks it for you!
Fan of Knives Common Spell Rogue 3 Deal 1 damage to all enemy minions. Draw a card.I wouldn`t say I LOVE knives, but I`m definitely a fan.
Flamestrike Flamestrike Set: Basic Type: Spell Class: Mage Cost: 7 Abilities: Deal damage Tags: Area of effect Deal 4 damage to all enemy minions.When the ground is on fire, you should not stop, drop, and roll.See hearthstone Common Spell Mage Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 5 Strategy and gameplay 5.1 Common deck types 5.2 Counters 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Leveling rewards 8.1 Starting cards 8.2 hearthstone 7 Deal 4 damage to all enemy minions.When the ground is on fire, you should not stop, drop, and roll.
Frost Nova Common Spell Mage Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 5 Strategy and gameplay 5.1 Common deck types 5.2 Counters 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Leveling rewards 8.1 Starting cards 8.2 hearthstone 3 Freeze all enemy minions.Hey man, that`s cold. Literally and metaphorically.
Grimscale Oracle Common Minion Murloc Any 1 1 1 Your other Murlocs have +1 Attack.These are the brainy murlocs. It turns out that doesn’t mean much.
Holy Nova Holy Nova Set: Basic Type: Spell Class: Priest Cost: 5 Abilities: Deal damage, Restore Health Tags: Area of effect Deal 2 damage to all enemies. Restore 2 Health to all friendly characters.If the Holy Light hearthstone Common Spell Priest 5 Deal 2 damage to all enemies. Restore 2 Health to all friendly characters.If the Holy Light forsakes you, good luck casting this spell. Also, you`re probably a jerk.
Leokk Common Minion Beast Hunter 3 2 4 Your other minions have +1 Attack.
Mark of the Lotus Common Spell Druid 1 Give your minions +1/+1.The mark of the Lotus is a little flower drawn in permanent marker on the ankle.
Mistress of Mixtures Common Minion Any 1 2 2 Deathrattle: Restore 4 Health to each hero.Her favorite mixture is cola and lime.
Ravaging Ghoul Ravaging Ghoul Set: Whispers of the Old Gods Type: Minion Class: Warrior Rarity: Common Cost: 3 Attack: 3 Health: 3 Abilities: Battlecry, Deal damage Tags: Area of effect Battlecry: Deal 1 damage to all other hearthstone Common Minion Warrior 3 3 3 Battlecry: Deal 1 damage to all other minions.But goes by "Ravishing Ghoul" when he hits the club.
Savage Roar Common Spell Druid 3 Give your characters +2 Attack this turn.What do they roar? Nobody can quite tell, but it sounds like "Elephant Macho Breeze". It`s probably not that, though.
Soul of the Forest Common Spell Druid 4 Give your minions "Deathrattle: Summon a 2/2 Treant.""Reforestation" is suddenly a terrifying word.
Spawn of N`Zoth Common Minion Any 3 2 2 Deathrattle: Give your minions +1/+1.Who`s a cute widdle N`Zoth? You are! Yes you are! Yes you`re the cutest widdle N`Zoth in the whole world!!!
Stormwind Champion Common Minion Any 7 6 6 Your other minions have +1/+1.When Deathwing assaulted the capital, this soldier was the only member of his squad to survive. Now he`s all bitter and stuff.
Streetwise Investigator Common Minion Any 5 4 6 Battlecry: Enemy minions lose Stealth A minion in Stealth Stealth is a minion ability which prevents that minion from being the target of enemy attacks, spells and effects until they attack or deal damage. They can, be that as it may, be the target hearthstone ."Hmmmm… Call it a hunch, but I`m starting to think that there may be some kind of criminal activity going on in Gadgetzan."
Swipe Swipe Set: Basic Type: Spell Class: Druid Cost: 4 Abilities: Deal damage Tags: Area of effect Deal 4 damage to an enemy and 1 damage to all other enemies.When a bear rears back and extends hearthstone Common Spell Druid 4 Deal 4 damage to an enemy and 1 damage to all other enemies.When a bear rears back and extends his arms, he`s about to Swipe! ... or hug.
Tentacle of N`Zoth Tentacle of N Zoth Set: Whispers of the Old Gods Type: Minion Rarity: Common Cost: 1 Attack: 1 Health: 1 Abilities: Deal damage, Deathrattle Tags: Area of effect Deathrattle: Deal 1 damage to all minions.Because EVERYDAY hearthstone Common Minion Any 1 1 1 Deathrattle: Deal 1 damage to all minions.Because EVERYDAY is the Day of the Tentacle of N`zoth.
Twilight Flamecaller Common Minion Mage Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 5 Strategy and gameplay 5.1 Common deck types 5.2 Counters 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Leveling rewards 8.1 Starting cards 8.2 hearthstone 3 2 2 Battlecry: Deal 1 damage to all enemy minionsMake sure you summon a Twilight Marshmallowcaller too! Mmmm Mmm Mmm!!
Vanish Common Spell Rogue 6 Return all minions to their owner`s hand.
Whirlwind Whirlwind Set: Basic Type: Spell Class: Warrior Cost: 1 Abilities: Deal damage Tags: Area of effect Deal 1 damage to ALL minions.The way to tell seasoned warriors from novice ones: the novices yell "wheeeee" while hearthstone Common Spell Warrior 1 Deal 1 damage to ALL minions.The way to tell seasoned warriors from novice ones: the novices yell "wheeeee" while whirlwinding.
Abomination Abomination Set: Classic Type: Minion Rarity: Rare Cost: 5 Attack: 4 Health: 4 Abilities: Deal damage, Deathrattle, Taunt Tags: Area of effect Taunt. Deathrattle: Deal 2 damage to ALL characters.Abominations enjoy Fresh Meat and long hearthstone Rare Minion Any 5 4 4 Taunt. Deathrattle: Deal 2 damage to ALL characters.Abominations enjoy Fresh Meat and long walks on the beach.
Blade Flurry Rare Spell Rogue 4 Destroy your weapon and deal its damage to all enemy minions."Look, it`s not just about waving daggers around really fast. It`s a lot more complicated than that." - Shan, Rogue Trainer
Blizzard Blizzard Set: Classic Type: Spell Class: Mage Rarity: Rare Cost: 6 Abilities: Deal damage, Freeze Tags: Area of effect Deal 2 damage to all enemy minions and Freeze them.This spell can be very Entertaining.See this hearthstone Rare Spell Mage Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 5 Strategy and gameplay 5.1 Common deck types 5.2 Counters 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Leveling rewards 8.1 Starting cards 8.2 hearthstone 6 Deal 2 damage to all enemy minions and Freeze them.This spell can be very Entertaining.
Coldlight Seer Rare Minion Murloc Any 3 2 3 Battlecry: Give your other Murlocs +2 Health.The Coldlight murlocs reside in the darkest pits of the Abyssal Depths. So no, there`s no getting away from murlocs.
Corrupted Seer Corrupted Seer Set: Whispers of the Old Gods Type: Minion Subtype: Murloc Rarity: Rare Cost: 6 Attack: 2 Health: 3 Abilities: Battlecry, Deal damage Tags: Area of effect, Murloc-related Battlecry: Deal 2 damage to all hearthstone Rare Minion Murloc Any 6 2 3 Battlecry: Deal 2 damage to all non-Murloc minions.For seers, it`s very handy to have your crystal ball hanging right in front of your face.
Corrupting Mist Rare Spell Warlock 2 Corrupt every minion. Destroy them at the start of your next turn.The most terrifying of Un’goro magics is both silent… AND deadly.
Devolve Rare Spell Shaman 2 Transform all enemy minions into random ones that cost (1) less.Ragnaros looked down. He looked like some kind of War Golem. "WHAT HAVE YOU DONE TO ME," he yelled. But all that came out was a deep grinding sound. He began to cry.
Eater of Secrets Rare Minion Any 4 2 4 Battlecry: Destroy all enemy Secrets. Gain +1/+1 for each.You don`t want to be around after it has eaten an explosive trap. You thought Sludge Belcher was bad...
Equality Rare Spell Paladin 2 Change the Health of ALL minions to 1.We are all special unique snowflakes... with 1 Health.
Evolve Rare Spell Shaman 1 Transform your minions into random minions that cost (1) more.So you say you want an evolution. Well, you know. We all want to change the board.
Evolving Spores Rare Spell Druid 4 Adapt your minions.The most powerful mushrooms are commonly found in boxes marked with "?".
Felfire Potion Felfire Potion Set: Mean Streets of Gadgetzan Type: Spell Class: Warlock Rarity: Rare Cost: 6 Abilities: Deal damage Tags: Area of effect Deal 5 damage to all characters.Kazakus has a squad of imps bottling Felfire hearthstone Rare Spell Warlock 6 Deal 5 damage to all characters.Kazakus has a squad of imps bottling Felfire round-the-clock and he *still* can`t keep up with demand.
Flare Rare Spell Hunter 2 All minions lose Stealth A minion in Stealth Stealth is a minion ability which prevents that minion from being the target of enemy attacks, spells and effects until they attack or deal damage. They can, be that as it may, be the target hearthstone . Destroy all enemy Secrets. Draw a card.Not only does it reveal your enemies, but it`s also great for parties!
Lightning Storm Rare Spell Shaman 3 Deal 2-3 damage to all enemy minions. Overload: (2)An umbrella won`t be effective, I`m afraid.
Maelstrom Portal Rare Spell Shaman 2 Deal 1 damage to all enemy minions. Summon a random 1-Cost minion.They bill this as a popular resort attraction, but they try and get your money up front.
Mass Dispel Rare Spell Priest 4 Silence all enemy minions. Draw a card.It dispels buffs, powers, hopes, and dreams.
Pint-Size Potion Rare Spell Priest 1 Give all enemy minions -3 Attack this turn only.I hope you didn`t disenchant your Shadow Word: Horror!
Rallying Blade Rare Weapon Paladin 3 3 2 Battlecry: Give +1/+1 to your minions with Divine Shield.As far as blades go, this one is pretty great in the motivation department.
Shadow Word: Horror Rare Spell Priest 4 Destroy all minions with 2 or less Attack.It`s more succinct than "Shadow Word: Suck Into Vortex."
Shadowflame Rare Spell Warlock 4 Destroy a friendly minion and deal its Attack damage to all enemy minions.Start with a powerful minion and stir in Shadowflame and you have a good time!
Starfall Rare Spell Druid 5 Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions.Is the sky falling? Yes. Yes it is.
Volcanic Potion Volcanic Potion Set: Mean Streets of Gadgetzan Type: Spell Class: Mage Rarity: Rare Cost: 3 Abilities: Deal damage Tags: Area of effect Deal 2 damage to all minions.The secret ingredient in Kazakus s award-winning chili recipe.See hearthstone Rare Spell Mage Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 5 Strategy and gameplay 5.1 Common deck types 5.2 Counters 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Leveling rewards 8.1 Starting cards 8.2 hearthstone 3 Deal 2 damage to all minions.The secret ingredient in Kazakus`s award-winning chili recipe.
Wild Pyromancer Wild Pyromancer Set: Classic Type: Minion Rarity: Rare Cost: 2 Attack: 3 Health: 2 Abilities: Deal damage Tags: Area of effect, Spell-related, Triggered effect After you cast a spell, deal 1 damage to ALL minions.BOOM hearthstone Rare Minion Any 2 3 2 After you cast a spell, deal 1 damage to ALL minions.BOOM BABY BOOM! BAD IS GOOD! DOWN WITH GOVERNMENT!
Brawl Epic Spell Warrior 5 Destroy all minions except one. (chosen randomly)Do you know the first rule of Brawl Club?
DOOM! Epic Spell Warlock 10 Destroy all minions. Draw a card for each.We ran out of space for "DOOOOOOOOOOOM!!!!!"
Doomsayer Epic Minion Any 2 0 7 At the start of your turn, destroy ALL minions.He`s almost been right so many times. He was sure it was coming during the Cataclysm.
Dragonfire Potion Dragonfire Potion Set: Mean Streets of Gadgetzan Type: Spell Class: Priest Rarity: Epic Cost: 6 Abilities: Deal damage Tags: Area of effect, Dragon-related Deal 5 damage to all minions except Dragons.No one was brave enough hearthstone Epic Spell Priest 6 Deal 5 damage to all minions except Dragons.No one was brave enough to fire the dragon in person… so they made the potion do it.
Murloc Warleader Epic Minion Murloc Any 3 3 3 Your other Murlocs have +2/+1.Do Murlocs ever get tired of making the same old sound? Nope! Mrglglrglglglglglglgl!
Primordial Drake Epic Minion Dragon Any 8 4 8 Taunt
Battlecry: Deal 2 damage to all other minions.Before he became a rap artist.
Sleep with the Fishes Epic Spell Warrior 2 Deal 3 damage to all damaged minions.If you`re sleeping with the fishes, we highly suggest not bringing an electric blanket.
Twisting Nether Epic Spell Warlock 8 Destroy all minions.The Twisting Nether is a formless place of magic and illusion and destroyed minions.
Anomalus Anomalus Set: Whispers of the Old Gods Type: Minion Subtype: Elemental Class: Mage Rarity: Legendary Cost: 8 Attack: 8 Health: 6 Abilities: Deal damage, Deathrattle Tags: Area of effect Deathrattle: Deal 8 damage to all hearthstone Legendary Minion Elemental Mage Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 5 Strategy and gameplay 5.1 Common deck types 5.2 Counters 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Leveling rewards 8.1 Starting cards 8.2 hearthstone 8 8 6 Deathrattle: Deal 8 damage to all minions.That`s short for "Anomnomnomnomalus".
Baron Geddon Baron Geddon Set: Classic Type: Minion Subtype: Elemental Rarity: Legendary Cost: 7 Attack: 7 Health: 5 Abilities: Deal damage Tags: Area of effect, Triggered effect At the end of your turn, deal 2 damage to hearthstone Legendary Minion Elemental Any 7 7 5 At the end of your turn, deal 2 damage to ALL other characters.Baron Geddon was Ragnaros`s foremost lieutenant, until he got FIRED.
Cenarius Legendary Minion Druid 9 5 8 Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt.Yes, he`s a demigod. No, he doesn`t need to wear a shirt.
Sergeant Sally Legendary Minion Any 3 1 1 Deathrattle: Deal damage equal to the minion`s Attack to all enemy minions."Who is she? Where did she come from? We don`t even have a police force here in Gadgetzan!!" - Mayor Noggenfogger
Showing all 70 cards
Kazakus Potion(49798).png
Kazakus Potion(49803).png
Kazakus Potion(49804).png
Ysera Awakens(235).png
Arcane Explosion(56).png
Healing Totem(275).png
Hellfire(122).png
Raid Leader(502).png
Abyssal Enforcer(49691).png

A

All
Every possible target on the board for the spell or Ability.
Attack
To be on the offensive either by attacking an opponents card or your opponent himself/herself
Ability
There are a group of common keywords that are used on multiple cards that are collectively called abilities. They can for example specify when the action will happen, or how. These keywords are written in bold on the cards.
Aggro Deck
AoE
See Area of Effect
Arcane Dust
The ingredient used to craft new Hearthstone cards. Can only be obtained in two ways: as a reward for doing Arena or through Disenchanting an existing card in your possession. Crafting costs depend on the rarity of a card and whether it is Golden or not.
Common - 40 Dust
Golden Common - 400 Dust
Rare - 100 Dust
Golden Rare - 800 Dust
Epic - 400 Dust
Golden Epic - 1600 Dust
Legendary - 1600 Dust
Golden Legendary - 3200 Dust
Arena
A Hearthstone game mode. In this mode, players can choose to either pay 150 Gold or real money ($1.99/⃂⅁1.49/⃢₂ⅹ1.79) to enter. In Arena, you are given a random draft of three classes to pick then must pick cards individually out of a choice of three cards until you have completed your deck. Unlike Constructed, there is no limit to how many copies of the same card you may possess in your deck.
In an Arena run, you compete against other players to win as many games as possible. An Arena run will end when you either win twelve times, retire, or lose three times. Winning Arena games will upgrade the key in your possession, which will improve the spoils (You will receive five boxes of rewards, each having a chance to contain Gold, Arcane Dust or a Pack). You are always guaranteed to get a pack of cards, but if you do well enough it is possible to get two. Generally speaking, a Diamond Key (7 wins or above) is usually required to earn back the Arena entry fee in Gold while a Lightforge Key (12 wins) will earn you the greatest possible reward.
Area of Effect
Spells or attacks that affect more than a single target and either specifies a certain general area or an area emanating from a source point.
Armor
A resource similar to Health, that can be gained through the hero powers Armor Up! and Shapeshift, or spells like Shield Block, Ice Barrier and Bite. Armor gets removed before Health when taking damage, but you lose the game if your Health drops to 0 even if you manage to gain some Armor after taking the damage.
Attack Power
The attack power of a minion is the amount of damage it can do on each attack.

B

Battlecry
An ability that is triggered immediately, when a minion is summoned.
Burn
Powers and cards played with the purpose of lowering the health of the enemy hero, disregarding board control.

C

Character
A character is either your hero⃂₠or any minion on the battlefield.
Charge
This Ability lets a minion attack during the turn it is summoned.
Choose One
This Ability gives you the option to choose between two spell effects when playing a spell, or between two minion Battlecry effects when playing a minion. This ability is associated with the Druid class.
Combo
A card with the ability Combo gets the ability triggered it if is not the first card that is played that turn, i.e. it is played in a combo with another card. Playing The Coin does trigger the Combo ability. Hero Power does not enable Combo. This ability is associated with the Rogue class.
Constructed
Refers to any Hearthstone game mode in which the player is allowed to use decks they have built from their own card collection. In any constructed deck, the player is allowed a maximum of two of each common/rare/epic card and a maximum of one of each legendary card.
Control Deck
A deck that aims to win through board control. Usually these type of decks have high emphasis on removal spells and lack burn damage. Most notable archetypes are Handlock Control Warrior and Control Priest.
Coin
A card that is given to the player who is going second at the start of the match. It grants the player 1 extra Mana Crystal for one turn only when they use it.
Crafting

D

Deathrattle
Ability that is triggered when the minion dies.
Deck
The set of 30 cards that player uses in a game of Hearthstone. Player draws one card from the deck each turn until there are no cards left, after which the player will be Fatigued
Destroy
Remove a minion from the board. There is no damage dealt so Divine Shield is ignored.
Discover
When a Discover ability is activated player is presented with three random cards to choose from and to take into one`s hand.
Disenchant
Disenchanting cards will give you Arcane Dust. It`s good to use when you have many duplicates. Rarer cards provide more Arcane Dust. Basic cards cannot be disenchanted.
Common - 5 Dust
Golden Common - 50 Dust
Rare - 20 Dust
Golden Rare - 100 Dust
Epic - 100 Dust
Golden Epic - 400 Dust
Legendary - 400 Dust
Golden Legendary - 1600 Dust
Divine Shield
Absorbs one attack or spell/effect that deals damage before the minion itself takes any damage.
Dream Cards
Cards that a player draws at the end of each turn while having Ysera on the board.
Durability
Number of times a hero can attack with a weapon before it is destroyed.

E

Enrage
This Ability is triggered when a minion takes damage.

F

Fast decks
Typically all-out decks that play many small aggressive minions, trying to close out the game as early as possible, leading to fast victories or defeats.
Fatigue
When you are out of remaining cards in your deck and the start of your turn or a card effect makes you draw a card, you take fatigue damage. The first time you`re out of cards, it`s 1 damage, the second time, it`s 2 damage, and so on until you or your opponent is dead.
Freeze
Cannot attack for one turn, Hero abilities can still be used (although Rogues and Druids would be unable to attack with said Hero abilities.

G

Gold
Gold is the in-game currency. It cannot be directly purchased, but is instead won through arena matches and/or playing in matchmade constructed games.

H

Health
The amount of life a card or hero has left before it is discarded or, in the case of a hero, loses the game.
Hit Points (HP)
See Health

I

Immune
Everything is ineffective and damage cannot be inflicted to you.
Inspire
An effect that activates when the owner of the minion uses a Hero Power.

M

Mana
Mana is used to play cards. Your current mana is displayed in the bottom right of the screen. Each card requires a certain amount of mana to be summoned. You start with one Mana; at the start of each player`s turn mana is fully restored and the mana pool gets increased by one until both players have 10 Mana. Certain cards can increase a player`s mana pool.
Medal
Medals were an early ranking system in Hearthstone. Players started at Apprentice and based on their ladder performance in ranked games could work their way up to a higher medal. You did not lose Medals for losing games. This system was replaced with the current ladder system before launch.
Mill Deck
Milling is the act of flooding your opponent`s hand, making him discard cards due to drawing over the 10 card limit.
Minion
Minion is a character with health and attack values that players summon to the board by playing minion cards or certain spells such as Feral Spirit
Mulligan
To mulligan a card is to discard it from your initial hand and draw a replacement from the remaining deck. You are allowed to mulligan as many cards as you want from your initial draw, but this can only be done before turn 1.
Murloc Deck
Deck that focuses on Murlocs. One of the most aggressive decks in the game. Most commonly used by warlocks, since they can use Life Tap to draw a lot of cards to keep the aggression going. Very susceptible to Area of Effect.

O

One Turn Kill
A combination of cards that leads to killing an opponent in one turn.
OTK
See One Turn Kill
Overload
Reduces the amount of mana a player can use the next turn.

P

Pack
Hearthstone cards are purchased in packs. Each pack has five cards in them, at least one of them being Rare or of higher rarity. Packs may also contain Golden cards or multiples of same card. Packs are earned as rewards or can be bought from the in-game store.
Plain Card
A plain card is a minion which has no text on it, ie. it only has Mana Cost, Attack Power, and Hit Points.
Power
See Attack Power

R

Ramp
The act of playing cards that add mana crystals to your mana pool in order to play high mana creatures faster than your opponent. This includes cards that increase your mana pool temporarily (The Coin and Innervate) or permanently (Wild Growth, Nourish).
Rarity
In order from least rare to most rare: Common(White), Rare(Blue), Epic(Purple), Legendary(Orange). Although it mainly determines how uncommon certain cards would appear in a Pack, it also determines the crafting cost (in Arcane Dust) of a card. Rarity does not necessarily correlate to power.
Removal
A term applied to cards that deal damage or Destroy one or more minions on the turn they are played.

S

Secret
A Spell that is triggered when a certain action occurs (ex. attacking an enemy minion). The identity of a secret is hidden from the opponent until it is triggered, portrayed only as question mark graphic above the casting hero`s portrait.
Silence
This Ability removes any effects (ex. +1/+1, taunt) from the chosen target(s). This does not remove spells like Hex or Polymorph that turn the creature into something else, although it would remove the taunt from the Hexed creature. Casting silence on a creature that is silenced already does not remove the first silence. You can use silence on your own creatures however to remove enemy spells such as Humility that negatively affect your minions.
Slow decks
Decks that try to stall out the game until high mana turns where they can bring out impactful minions like Ancient of War, Ysera and Ragnaros.
Soulbound
Cards that belong to the Basic set. They cannot be disenchanted and are available for all players. Also Reward cards belong to this category.
Spell Damage
Each point of Spell Damage makes spells deal one additional damage. It also applies to some spells like Shadowflame and healing spells with Auchenai Soulpriest.
Standard Format
A type of game mode where only the recent 2 years of Hearthstone cards can be used. Classic and Basic cards are always usable in Standard.

After coming out of Standard rotation, cards are classed as Wild

Stealth
This Ability makes a minion untargetable by attacks or targeted spells/effects. They still take damage from Area of Effect spells/effects, and can still be hit from spells that hit a random target. They can also be hit by spells that target adjacent minions. An Explosive Shot that targets a minion will still do 2 damage to the stealthed minion next to it. Stealth is removed after the minion attacks.
Subtype
A Minion category that generally has synergies within its type and with some spells (example Timber Wolf and Kill Command). Currently, there are seven subtypes: Beast, Dragon, Demon, Mech, Murloc, Pirate and Totem.

T

Taunt
This Ability forces enemy characters to attack this minion before any other minion without taunt or your hero. If there are multiple minions with taunt you can choose which of them to attack.
TBD
To be determined - Something yet to be determined such as tournament participants, or release date. In terms of release dates, TBA (To be announced) can also be used.
Tempo
A general concept used not only in TCGs but also in other strategy games such as Chess and Starcraft that refers to who has the initiative in a game. If, for example, both players play some minions but yours can attack first, you are said to have tempo.
Tempo Deck
A deck designed to gain the initiative in a game, often through a lower Mana Curve, cards holding significant Value relative to their Mana cost, and a healthy dose of Control options. Not to be confused with a Rush Deck which will often aim to win the game outright in a short number of turns with a tiny Mana Curve.
Token
A card that is summoned by another card, such as Violet Apprentice, Gnoll, Silver Hand Recruit and Wicked Knife.
Token Deck
A deck that floods the board with small, weak minions using cards like Violet Teacher, Haunted Creeper or Muster for Battle to get high value from buffs such as Power of the Wild, Bloodlust, Hobgoblin and Savage Roar.
Top-Decking
Drawing a powerful card that turns the game around in your favor while faced with a major card disadvantage (i.e. either having no or very few cards on your hand or in play) compared to your opponent. A term often used in other card games (particularly YuGiOh where some deck archetypes were notorious for top-decking.)
Tribe
See Subtype

V

Value
Value can be defined in two different ways:
1. By the effects and stats of a card relative to its Mana and Card cost (if applicable.) For example, Novice Engineer is deemed to be a valuable card due to its "Draw a card" Battlecry, Knife Juggler can potentially provide great value each time you play a minion and the Dark Iron Dwarf is deemed very valuable for a 4 Mana 4/4 due to its Battlecry which grants an additional 2 Attack to a minion.
2. A metric used to describe the efficiency of a certain play. For example, the act of eliminating a Bluegill Warrior with an Elven Archer`s Battlecry can be deemed valuable both in terms of card advantage and Mana cost due to a 1 Mana 1/1 minion eliminating a 2 Mana 2/1 Charge minion with only its Battlecry (meaning the attacker who played the Archer did not lose the minion in the process.)

W

Windfury
This Ability allows a minion to attack twice in one turn.
Wild Format (game type)
A game type that allows any card in Hearthstone to be used in a deck. Standard decks are allowed, but not the other way round. See Standard Format above for information.