How to get
Blood Knight can be obtained through Classic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not card packs Card pack concept art Card packs are items that players can open to acquire cards for filling a player s collection. Only card packs for the current Standard format sets are available for purchase in the , through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust , or as an Arena A video explaining the Arena in Hearthstone made by the Curse Gamepedia @@@#@@@YouTube(youtube.com)###@### Channel. The Arena is a game mode where players compete against each other using specially constructed decks to earn substantial rewards. It reward. Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Blood Knight can also be obtained through the Highest Rank Bonus chest The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. at the end of each Ranked The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. season The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. .
Card | Crafting cost | Disenchanting |
---|---|---|
Blood Knight | 400 | 100 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Blood Knight | 1600 | 400 |
Strategy
It is important to note that the battle cry of the Blood Knight removes divine shield from all minions that are currently on the battlefield, and because of this a player can use the Blood Knight as both an offensive and defensive play. Using the Blood Knight offensively occurs when a player uses his own minions with divine shield for the Blood Knight to consume, whereas defensive use of the Blood Knight involves the player stripping divine shield from the opponent`s minions. Offensive use of the Blood Knight is perhaps best executed by a Paladin because of cards such as Hand of Protection or Argent Protector, which allow a player to set up divine shields on minions who wouldn`t normally have them or to replace divine shield on a crucial minion after the Blood Knight`s battle cry has resolved. Through use of low cost divine shield cards such as the Argent Squire, cheap combos can be created with the Blood Knight that can be devastating (2 Argent Squire + Blood Knight = 5 cost 9/9 minion) which many times force an opponent into using hard removal or other expensive cards in order to contain the threat.
Defensively this card has the potential to be incredibly valuable due to its low cost; however, if this card is used purely defensively (i.e., no divine shield minions in your own deck), it can quickly become a very mediocre card (3/3 for 3) that is best replaced by other three cost cards if the opponent has little or no divine shield usage in his/her deck. Ideally, decks running Blood Knight should have at least one or two offensive divine shield options in order to minimize the scenarios in which the Blood Knight`s battle cry is wasted.
Synergies
Name | Rarity | Class | Type | Subtype | Cost | Atk | HP | Effect |
---|---|---|---|---|---|---|---|---|
Hand of Protection | Free | Paladin | Spell | General | 1 | Give a minion Divine Shield. | ||
Argent Protector | Common | Paladin | Minion | General | 2 | 2 | 2 | Battlecry: Give a friendly minion Divine Shield. |
Argent Squire | Common | Neutral | Minion | General | 1 | 1 | 1 | Divine Shield |
Scarlet Crusader | Common | Neutral | Minion | General | 3 | 3 | 1 | Divine Shield |
Silvermoon Guardian | Common | Neutral | Minion | General | 4 | 3 | 3 | Divine Sheild |
Argent Commander | Rare | Neutral | Minion | General | 6 | 4 | 2 | Charge, Divine Shield |
Sunwalker | Rare | Neutral | Minion | General | 6 | 4 | 5 | Taunt. Divine Shield |
Tirion Fordring | Legendary | Paladin | Minion | General | 8 | 6 | 6 | Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer. |
Info
Battlecry: All minions lose Divine Shield An Argent Squire with Divine Shield in place Divine Shield is an ability which causes a minion to ignore the next damage it receives. Upon receiving any damage the Divine Shield is removed, and that . Gain +3/+3 for each Shield lost.
The Blood Knights get their holy powers from the Sunwell, which you should NOT bathe in.
See this card on Hearthpwn
Blood Knight is an epic Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There neutral Neutral is the term used to describe cards which are not limited to a specific class. Neutral collectible cards can be included in any deck, regardless of hero. Neutral cards use a plain, grey card minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion card, from the Classic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not set.
Videos
Strategy
This 3/3 card for 3 mana can be an incredible game-changer. If played while minions with Divine Shield An Argent Squire with Divine Shield in place Divine Shield is an ability which causes a minion to ignore the next damage it receives. Upon receiving any damage the Divine Shield is removed, and that are on the board he removes all existing ones and buffs himself with +3/+3 per shield removed. So if 3 minions are on the board with Divine Shield he would become a 12/12 for only 3 mana. Very good in a paladin The Paladin is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Uther Lightbringer and Lady Liadrin. Heroes edit | edit source] Uther Lightbringer is the standard hero for paladins. Players who deck or playing versus a paladin. Against decks with the right type of removal Removal is the term used to refer to the elimination of minions from the battlefield. Hard removal describes cards and effects that can neutralize minions regardless of most defenses, such as high Health or Divine , this minion can be risky to play. If you have both this card and several other Divine Shield minions in your hand and on board, it may be correct to not consume all Divine Shields, but to play Blood Knight first and then some Divine Shield minions from your hand. This way you do not risk a great majority of your board being neutralized if your opponent has a cheap way to remove your Blood Knight.
The maximum buff Blood Knight`s Battlecry can grant is +39/+39, with 13 other Divine Shield minions on the board, resulting in a 42/42 Blood Knight.
Quotes
- Summon
- Glory to the Sin`dorei!
- Attack
- For Lor`themar!