Clockwork Card Dealer


Info

Strategy

This Tavern Brawl allows players to live out their dreams of drawing their cards in a perfect order. By carefully crafting their deck, they can not only guarantee that they will draw a card that fits the curve, but also that said card is exactly the one they want. With enough care, players can create the perfect streak - a 100% predetermined deck.

This means that deckbuilding is of the utmost importance during this Brawl. Copying decklists from Play mode will usually yield very poor results. To succeed, you will need to create a predetermined deck.

Videos

History

Tavern Brawl Start End Game format
17 Oct. 7, 2015 Oct. 12, 2015 Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of hearthstone
56 Jul. 6, 2016 Jul. 11, 2016
80 Dec. 21, 2016 Dec. 26, 2016 Standard format Standard format, or Standard, is one of Hearthstone s two game formats, the other being Wild format. Standard format is intended to featureSpecial attraction a fresher and more focused Hearthstone experience, with a limited pool of cards hearthstone

Overview

In this Brawl, the card draw at the start of each turn will always try to draw a card whose mana cost matches the turn number, with a 1-mana card drawn on turn 1, a 2-mana card drawn on turn 2, and so on. If the deck lacks an appropriate on-curve Example of a deck s mana curve display from the Arena screen The term mana curve refers to two related concepts: The amount of mana available to players over the course of a game, starting at hearthstone draw on a given turn, a random card will be drawn instead (as per normal play). Players are able to create their own decks A deck is a collection of exactly 30 cards. All cards drawn by the player during a game come from their deck. Each deck is tied to a specific class. Decks can be created and hearthstone , using any class Class is the primary determinant of a hero s powers and abilities, and the strongest factor in deck selection. While each hero represents a unique character with their own personality, portrait and sounds, their class determines hearthstone .

Notes

Building the perfect streak - prerequisitions

A deck is 100% predetermined if it contains no cards that you do not want to draw between turns 1 and 10. In other words, for each mana cost, there must only be one possible card that can be drawn. There must only be one 1-mana card, one 2-mana card, and so on. The trick behind building a perfect streak is filling the remaining deck slots required for a 30-card deck with "filler cards" that do not disturb your sequence.

There are three ways to achieve this:

  1. Doubles - You can easily fill in slots by including second copies of the non- legendary Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There hearthstone cards in your deck.
  2. Wisps and Giants - As stated above, the Clockwork Card Dealer only deals you cards that cost between 1 and 12. 0-cost cards can only show up in your opening hand, when the game goes beyond turn 10 (which it rarely does) or when you use card draw effects For the game conclusion where neither player wins, see Draw Card draw is a term used to refer the process or mechanic of drawing additional cards from the top of the deck, and adding them hearthstone . This means that cards that cost (0) or more than (10) do not interfere with your streak and can be used to fill space.
  3. Redundancy - If the methods mentioned above are not enough to bring your deck up to 30 cards, you have to compromise. Luckily, some cards have redundant effects. This means that some cards are so similar to one another that you can substitute them with each other.

Card advantage is naught - tempo is everything

Drawing the perfect card each turn creates a unique dynamic that requires players to rethink common gameplay wisdom. Some cards do not fit the sequence at all. When building a 100% predetermined deck, consider the following advice:

Additional advice

Going second - the disadvantage of predetermination

Using a perfect streak deck has one major downside: There is not a lot you can do if you go second. As stated before, you will not be able to make use of the additional card you draw - unless it costs (1) or (2). Even The Coin The Coin Set: Basic Type: Spell Cost: 0 Tags: Mana-related Gain 1 Mana Crystal this turn only.See this card on Hearthpwn data page] The Coin is a special uncollectible spell card granted at the start hearthstone may not be of much use. Therefore, it may be wise to include some redundant 2-cost cards to increase your odds if you lose the coin flip.

Cards to look out for

The dynamics explained above cause some cards to become much better than in a normal Play mode match. These include:

  • Ancient Shade - Since the curse it creates costs (0), the Clockwork Card Dealer will never deal it to you, thus negating the Shade`s drawback.
  • King Mukla - Assuming that your opponent uses a 100% predetermined deck, they will not have much time to use the Bananas granted by Mukla, negating his drawback.
  • All 0-cost cards - In addition to filling you your deck, 0-cost cards are more useful than one might think. Having them in your starting hand provides a 100% predetermined deck with additional playable cards. This can make a big difference.

Examples