How to get
Crush is a Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of card, and so can only be obtained through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust .
Card | Crafting cost | Disenchanting |
---|---|---|
Crush | 400 | 100 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Crush | 1600 | 400 |
Info
Destroy a minion. If you have a damaged minion, this costs (4) less.
Using this card on your enemies is one of the best things in life, according to some barbarians.
See this card on Hearthpwn
Crush is an epic Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There warrior The Warrior is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Garrosh Hellscream and Magni Bronzebeard. Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 5 Strategy and gameplay 6 spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the card, from the Goblins vs Gnomes "Goblins and gnomes… goblins and gnomes! Both are super-brilliant - but you would never know! Everything they seem to make is faulty or explodes… Perfecting imperfection - goblins and gnomes!" Wild format Goblins vs Gnomes set.
Videos
Strategy
Like Execute Execute Set: Basic Type: Spell Class: Warrior Cost: 2 Abilities: Destroy Tags: Damaged-related Destroy a damaged enemy minion.It s okay, he deserved it.See this card on Hearthpwn data page] Execute is a warrior spell card, from , Crush is most effective in a removal Removal is the term used to refer to the elimination of minions from the battlefield. Hard removal describes cards and effects that can neutralize minions regardless of most defenses, such as high Health or Divine combo with Whirlwind Whirlwind Set: Basic Type: Spell Class: Warrior Cost: 1 Abilities: Deal damage Tags: Area of effect Deal 1 damage to ALL minions.The way to tell seasoned warriors from novice ones: the novices yell "wheeeee" while , Inner Rage Inner Rage Set: Classic Type: Spell Class: Warrior Rarity: Common Cost: 0 Abilities: Deal damage Deal 1 damage to a minion and give it +2 Attack.They re only smiling on the outside.See this card on Hearthpwn or Cruel Taskmaster Cruel Taskmaster Set: Classic Type: Minion Class: Warrior Rarity: Common Cost: 2 Attack: 2 Health: 2 Abilities: Battlecry, Deal damage Battlecry: Deal 1 damage to a minion and give it +2 Attack."I m going to need , getting rid of a strong minion for low cost.
Notes
- The mana cost The mana cost of a card or Hero Power determines how much mana is required to play that card from the hand or to use that Hero Power. The number is displayed inside a blue of this card is reduced by 4 if its caster controls at least one damaged Health, sometimes referred to as life, hit points or HP, is an attribute found on heroes and minions, reflecting the remaining survivability of the character. Health can be reduced, almost always by taking damage. If minion.
- The mana cost of this card cannot be reduced below 0. Be that as it may, further cost-reductions can help in countering cost-increasing effects like Loatheb Loatheb Set: Naxxramas Type: Minion Rarity: Legendary Cost: 5 Attack: 5 Health: 5 Abilities: Battlecry, Modify cost Tags: Spell-related Battlecry: Enemy spells cost (5) more next turn.Loatheb used to be a simple Bog Beast. This .
- This card has an in-hand effect: it modifies its own mana cost only while in the player`s hand, and not while the card is anywhere else.