Details
Each Deck Recipe is a class-specific deck list, most having a specific theme. Each Recipe has a title, description and art taken from a fitting card.
Each class has three Deck Recipes, one `classic` and two `themed`.
- Classic Recipes comprise only Basic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not and Classic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not cards, and are intended to provide a foundation for the class. They generally feature less specific mechanics than themed decks. In some cases they illustrate what may be considered the general playstyle of the class, while in others they simply present a strategy that is easier for newer players to learn. These Recipes are usually the best starting points for newer players, since the cards are more readily available to them, and the goals of the decks simpler. Classic Recipes sometimes represent competitive decks, but are focused on ease of card collection and play rather than performance at higher levels.
- Themed Recipes are themed around specific mechanics, and usually feature a lot of synergy between cards. Themed Recipes are intended for more advanced gameplay than the Classic Recipes, and usually match decks currently popular in the game`s meta "The metagame is the mix of different decks that players bring onto the ladder, that you can expect to see. If you know what decks players are bringing, your deck can be especially good against . Including cards from any Standard set, themed Recipes may be harder to fill, and the specific goals of the decks make some understanding of the design necessary when substituting cards. Themed Recipes are recommended for intermediate players wishing to explore new deck types, or advanced players seeking a convenient template for deck experimentation.
Despite their intention as learning tools for newer players, most Deck Recipes feature a number of high rarity cards, including legendaries Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There . All classic Recipes feature one legendary minion, while some of the themed Recipes feature several.
Many Deck Recipes share a number of cards in common with the other Recipes for that class. Such cards are usually fairly key or `core` cards for the class, and their indication in multiple Recipes can generally be taken as an indication of their versatility, unusual power, or inherent synergy with the class` Hero Power and/or other cards.
Info
The Deck Recipe interface
Deck Recipes are premade card Cards are the basic pieces that make up the game of Hearthstone. Each card represents an action that the player can take by playing that card. There are three main types of cards: spell cards, lists which players can use when creating a new deck A deck is a collection of exactly 30 cards. All cards drawn by the player during a game come from their deck. Each deck is tied to a specific class. Decks can be created and . When creating a deck from a Deck Recipe, cards which the player does not possess can be substituted, with alternative suggestions provided.
Deck Recipes are intended to give newer players The new player experience is a key focus point for the Hearthstone developers, seeking to increase the game s accessibility and help those new to the game to quickly learn the ropes. Various special accommodations exist an easy way to explore new deck types, simultaneously helping them to learn about synergies and deck building. They also provide a guide to reliable and competitive playstyles for each class. For experienced players, they can provide a convenient starting point when creating new decks, and ideas for new deck types to explore. Deck Recipes are comparable to deck lists found online, but integrated into Hearthstone itself, and with the cards automatically selected from the player`s collection Browsing the collection, in Standard format mode Accessing the collection from the main menu. The collection manager, also known as the collection, is where a player can go to view their collection of cards, construct .
Deck Recipes are significantly more advanced than basic decks Basic decks are pre-made card lists provided for new players, composed entirely of cards from the Basic card set, including neutral cards and class cards available at level 1. There are 9 basic decks in , and are generally aimed at players who have already expanded their collections a fair bit, due to the variety and rarity Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There of cards featured in each Recipe. New players will usually lack the cards to fill Deck Recipes, and should generally use the basic decks or create custom decks based around Basic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not cards until their collection has grown somewhat.
Deck Recipes only include cards usable in Standard format Standard format, or Standard, is one of Hearthstone s two game formats, the other being Wild format. Standard format is intended to featureSpecial attraction a fresher and more focused Hearthstone experience, with a limited pool of cards , ensuring their validity in all types of play.
Videos
Use
- See more: Collection#Making a new deck
When creating a new deck, players are given the choice of creating a blank "custom deck", or using one of three Deck Recipes available for that class. Clicking a Deck Recipe previews the deck list in the right hand pane, along with the deck`s description in the bottom pane. Recipe cards which are missing from the player`s collection are shown in blue.
Upon choosing a Deck Recipe, the player is taken back to the usual collection screen, where they will find a new deck filled with all the cards from the Recipe that they own. Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card copies of cards will be included instead of regular copies wherever possible. Any missing cards are still highlighted in the deck list in blue, and right-clicking will bring up the crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust interface for that card. Left-clicking a missing card will open the card replacement window, providing two alternatives that the player already owns to replace the missing card.
Once all missing cards are replaced, the Deck Recipe process is complete.
Notes
- The current plan is for Deck Recipes to be updated or replaced twice each year, with the releaseAnnounce of each new expansion Expansions are major card set additions to the game of Hearthstone. Expansions introduce large amounts of cards into the game, in contrast to adventures, 1] with expansions featuring around 130-145 new cards and adventures only , to ensure they stay relevant and valid in Standard format Standard format, or Standard, is one of Hearthstone s two game formats, the other being Wild format. Standard format is intended to feature a fresher and more focused Hearthstone experience, with a limited pool of cards . Be that as it may, this schedule is only provisional and may change depending on how players receive the feature.
- The original Deck Recipes are widely believed to hint at the upcoming changes to many Basic and Classic cards with the release of Standard format, based on their lack of certain, currently key cards, most notably the Force of Nature Force of Nature Set: Classic Type: Spell Class: Druid Rarity: Epic Cost: 5 Abilities: Summon Summon three 2/2 Treants."I think I ll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate GnomeSee this card + Savage Roar Savage Roar Set: Basic Type: Spell Class: Druid Cost: 3 Tags: Area of effect Give your characters +2 Attack this turn.What do they roar? Nobody can quite tell, but it sounds like "Elephant Macho Breeze". combo. They also noticeably lack cards from content which will not be valid in Standard format when it releases, despite the Recipes themselves preceding the format`s release by more than a month.
Druid
Classic Druid | As a Druid, flexibility is part of your nature. These Basic and Classic cards allow you to accelerate ahead of your opponent and to adapt to their strategy as you choose! | Name | No | Card set | Innervate Innervate Set: Basic Type: Spell Class: Druid Cost: 0 Tags: Mana-related Gain 2 Mana Crystals this turn only.Some druids still have flashbacks from strangers yelling "Innervate me!!" at them.See this card on Hearthpwn data page] | 2 | Basic | Claw Claw Set: Basic Type: Spell Class: Druid Cost: 1 Abilities: Gain Armor Give your hero +2 Attack this turn and 2 Armor.The claw decides who will stay and who will go.See this card on Hearthpwn | 1 | Basic | Wild Growth Wild Growth Set: Basic Type: Spell Class: Druid Cost: 2 Tags: Mana-related Gain an empty Mana Crystal.Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99!See this card on Hearthpwn data page] | 2 | Basic | Wrath Wrath Set: Classic Type: Spell Class: Druid Rarity: Common Cost: 2 Abilities: Choose One, Deal damage, Draw cards Choose One - Deal 3 damage to a minion; or 1 damage and draw a card.The talk | 2 | Classic | Keeper of the Grove Keeper of the Grove Set: Classic Type: Minion Class: Druid Rarity: Rare Cost: 4 Attack: 2 Health: 2 Abilities: Choose One, Deal damage, Silence Choose One - Deal 2 damage; or Silence a minion.These guys | 2 | Classic | Swipe Swipe Set: Basic Type: Spell Class: Druid Cost: 4 Abilities: Deal damage Tags: Area of effect Deal 4 damage to an enemy and 1 damage to all other enemies.When a bear rears back and extends | 2 | Basic | Druid of the Claw Druid of the Claw Set: Classic Type: Minion Class: Druid Rarity: Common Cost: 5 Attack: 4 Health: 4 Abilities: Charge, Choose One, Taunt, Transform Tags: Beast-generating Choose One - Transform into a 4/4 with Charge; | 2 | Classic | Ancient of War Ancient of War Set: Classic Type: Minion Class: Druid Rarity: Epic Cost: 7 Attack: 5 Health: 5 Abilities: Choose One, Taunt Choose One - +5 Attack; or +5 Health and Taunt.Young Night Elves love to | 2 | Classic | Ironbark Protector Ironbark Protector Set: Basic Type: Minion Class: Druid Cost: 8 Attack: 8 Health: 8 Abilities: Taunt TauntI dare you to attack Darnassus.See this card on Hearthpwn data page] Ironbark Protector is a druid minion card, | 2 | Basic | Cenarius Cenarius Set: Classic Type: Minion Class: Druid Rarity: Legendary Cost: 9 Attack: 5 Health: 8 Abilities: Choose One, Summon Tags: Area of effect, Taunt-generating Choose One - Give your other minions +2/+2; or Summon two | 1 | Classic | Novice Engineer Novice Engineer Set: Basic Type: Minion Cost: 2 Attack: 1 Health: 1 Abilities: Battlecry, Draw cards Battlecry: Draw a card."Half of this class will not graduate… since they ll have been turned to chickens." - Tinkmaster | 2 | Basic | Earthen Ring Farseer Earthen Ring Farseer Set: Classic Type: Minion Rarity: Common Cost: 3 Attack: 3 Health: 3 Abilities: Battlecry, Restore Health Battlecry: Restore 3 Health.He can see really far, and he doesn t use a telescope like those | 1 | Classic | Harvest Golem Harvest Golem Set: Classic Type: Minion Subtype: Mech Rarity: Common Cost: 3 Attack: 2 Health: 3 Abilities: Deathrattle, Summon Tags: Mech-generating Deathrattle: Summon a 2/1 Damaged Golem."Overheat threshold exceeded. System failure. Wheat clog in port | 2 | Classic | Chillwind Yeti Chillwind Yeti Set: Basic Type: Minion Cost: 4 Attack: 4 Health: 5 He always dreamed of coming down from the mountains and opening a noodle shop, but he never got the nerve.See this card on | 2 | Basic | Sen`jin Shieldmasta Sen jin Shieldmasta Set: Basic Type: Minion Cost: 4 Attack: 3 Health: 5 Abilities: Taunt TauntSen jin Villiage is nice, if you like trolls and dust.See this card on Hearthpwn data page] "Taz dingo!" Sen jin Shieldmasta is a | 1 | Basic | Azure Drake Azure Drake Set: Hall of Fame Type: Minion Subtype: Dragon Rarity: Rare Cost: 5 Attack: 4 Health: 4 Abilities: Battlecry, Draw cards, Spell Damage Spell Damage +1. Battlecry: Draw a card.They initially planned to be | 2 | Classic | Boulderfist Ogre Boulderfist Ogre Set: Basic Type: Minion Cost: 6 Attack: 6 Health: 7 "ME HAVE GOOD STATS FOR THE COST"See this card on Hearthpwn data page] Boulderfist Ogre is a neutral minion card, from the Basic | 2 | Basic | | The Ancient Gods | Use the Druid`s Mana-generating spells to summon the servants of the Old Gods way ahead of schedule. | Name | No | Card set | Innervate Innervate Set: Basic Type: Spell Class: Druid Cost: 0 Tags: Mana-related Gain 2 Mana Crystals this turn only.Some druids still have flashbacks from strangers yelling "Innervate me!!" at them.See this card on Hearthpwn data page] | 2 | Basic | Living Roots Living Roots Set: The Grand Tournament Type: Spell Class: Druid Rarity: Common Cost: 1 Abilities: Choose One, Deal damage, Summon Choose One - Deal 2 damage; or Summon two 1/1 Saplings.2 out of 2 saplings | 2 | Grand Tournament | Wild Growth Wild Growth Set: Basic Type: Spell Class: Druid Cost: 2 Tags: Mana-related Gain an empty Mana Crystal.Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99!See this card on Hearthpwn data page] | 2 | Basic | Wrath Wrath Set: Classic Type: Spell Class: Druid Rarity: Common Cost: 2 Abilities: Choose One, Deal damage, Draw cards Choose One - Deal 3 damage to a minion; or 1 damage and draw a card.The talk | 2 | Classic | Beckoner of Evil Beckoner of Evil Set: Whispers of the Old Gods Type: Minion Rarity: Common Cost: 2 Attack: 2 Health: 3 Abilities: Battlecry Battlecry: Give your C Thun +2/+2 (wherever it is).Here, Evil! C mon boy!See this card on | 2 | Whispers of the Old Gods | Darnassus Aspirant Darnassus Aspirant Set: The Grand Tournament Type: Minion Class: Druid Rarity: Rare Cost: 2 Attack: 2 Health: 3 Abilities: Battlecry, Deathrattle Tags: Mana-related Battlecry: Gain an empty Mana Crystal. Deathrattle: Lose a Mana Crystal.She loves | 2 | Grand Tournament | Feral Rage Feral Rage Set: Whispers of the Old Gods Type: Spell Class: Druid Rarity: Common Cost: 3 Abilities: Choose One, Gain Armor Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor.Let s | 2 | Whispers of the Old Gods | Disciple of C`Thun Disciple of C Thun Set: Whispers of the Old Gods Type: Minion Rarity: Rare Cost: 3 Attack: 2 Health: 1 Abilities: Battlecry, Deal damage Battlecry: Deal 2 damage. Give your C Thun +2/+2 (wherever it is).C’Thun’s recruiting | 2 | Whispers of the Old Gods | Twilight Elder Twilight Elder Set: Whispers of the Old Gods Type: Minion Rarity: Common Cost: 3 Attack: 3 Health: 4 Tags: Triggered effect At the end of your turn, give your C Thun +1/+1 (wherever it is).Just doesn t | 2 | Whispers of the Old Gods | Swipe Swipe Set: Basic Type: Spell Class: Druid Cost: 4 Abilities: Deal damage Tags: Area of effect Deal 4 damage to an enemy and 1 damage to all other enemies.When a bear rears back and extends | 2 | Basic | Klaxxi Amber-Weaver | 2 | Whispers of the Old Gods | Crazed Worshipper | 2 | Whispers of the Old Gods | Dark Arakkoa | 2 | Whispers of the Old Gods | Twin Emperor Vek`lor | 1 | Whispers of the Old Gods | Doomcaller | 2 | Whispers of the Old Gods | C`Thun | 1 | Whispers of the Old Gods | | The Lotus’ Golems | Channel the power of the Jade Golems. These minions get stronger for each one you play, so play as many as you can! | Innervate Innervate Set: Basic Type: Spell Class: Druid Cost: 0 Tags: Mana-related Gain 2 Mana Crystals this turn only.Some druids still have flashbacks from strangers yelling "Innervate me!!" at them.See this card on Hearthpwn data page] | 2 | Basic | Jade Idol | 2 | Mean Streets of Gadgetzan | Living Roots Living Roots Set: The Grand Tournament Type: Spell Class: Druid Rarity: Common Cost: 1 Abilities: Choose One, Deal damage, Summon Choose One - Deal 2 damage; or Summon two 1/1 Saplings.2 out of 2 saplings | 2 | The Grand Tournament | Loot Hoarder | 2 | Classic | Wild Growth Wild Growth Set: Basic Type: Spell Class: Druid Cost: 2 Tags: Mana-related Gain an empty Mana Crystal.Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99!See this card on Hearthpwn data page] | 2 | Basic | Wrath Wrath Set: Classic Type: Spell Class: Druid Rarity: Common Cost: 2 Abilities: Choose One, Deal damage, Draw cards Choose One - Deal 3 damage to a minion; or 1 damage and draw a card.The talk | 2 | Classic | Jade Blossom | 2 | Mean Streets of Gadgetzan | Fandral Staghelm | 1 | Whispers of the Old Gods | Jade Spirit | 2 | Mean Streets of Gadgetzan | Swipe Swipe Set: Basic Type: Spell Class: Druid Cost: 4 Abilities: Deal damage Tags: Area of effect Deal 4 damage to an enemy and 1 damage to all other enemies.When a bear rears back and extends | 2 | Basic | Druid of the Claw Druid of the Claw Set: Classic Type: Minion Class: Druid Rarity: Common Cost: 5 Attack: 4 Health: 4 Abilities: Charge, Choose One, Taunt, Transform Tags: Beast-generating Choose One - Transform into a 4/4 with Charge; | 2 | Classic | Lotus Agents | 2 | Mean Streets of Gadgetzan | Lunar Visions | 2 | Mean Streets of Gadgetzan | Aya Blackpaw | 1 | Mean Streets of Gadgetzan | Jade Behemoth | 2 | Mean Streets of Gadgetzan | Ironbark Protector Ironbark Protector Set: Basic Type: Minion Class: Druid Cost: 8 Attack: 8 Health: 8 Abilities: Taunt TauntI dare you to attack Darnassus.See this card on Hearthpwn data page] Ironbark Protector is a druid minion card, | 2 | Basic | |
- Comments
Cards common to multiple decks include Innervate Innervate Set: Basic Type: Spell Class: Druid Cost: 0 Tags: Mana-related Gain 2 Mana Crystals this turn only.Some druids still have flashbacks from strangers yelling "Innervate me!!" at them.See this card on Hearthpwn data page] and Wild Growth Wild Growth Set: Basic Type: Spell Class: Druid Cost: 2 Tags: Mana-related Gain an empty Mana Crystal.Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99!See this card on Hearthpwn data page] , helping to quickly ramp up the druid`s mana supply, or put a powerful minion into play a few turns in advance; and Swipe Swipe Set: Basic Type: Spell Class: Druid Cost: 4 Abilities: Deal damage Tags: Area of effect Deal 4 damage to an enemy and 1 damage to all other enemies.When a bear rears back and extends , a powerful combination of single target and AoE damage.
Hunter
- Comments
- Classic Hunter is a mid-range deck, focused around Beast synergy. It has some cheaper cards capable of contesting the early game, as well as powerful minions like Savannah Highmane and King Krush for the later game.
- Deathtrap is a control deck, using primarily spells to exhaust the opponent`s resources and wear them down, before finishing them with bursts of damage and powerful minions. Alexstrasza helps to bring the opponent within reach of lethal, or shore up the hunter`s defences.
Mage
- Comments
Cards common to all decks include Frostbolt and Fireball, providing either single target removal or burst damage to end the game, and Flamestrike, very effective for removing large numbers of small or medium enemy minions. Mana Wyrm is a good early game play, especially in combination with cheap spells like Frostbolt and Arcane Missiles, which is also useful for countering early game aggression. Arcane Intellect is good for any late game deck, providing a cheap source of card draw.
- Classic Mage is a solid control mage deck with an emphasis on damage from spells, helped along by some Spell Damage minions. This deck aims to control the board and delay attack until it can bring out Archmage Antonidas, which can generate endless Fireballs to win the match. Alternatively, use a combination of minions and spells to defeat the opponent without Antonidas. The deck has a mixture of other spell synergy minions such as Mana Wyrm and Sorcerer`s Apprentice to benefit from the spell casting.
- Madness and Magic is also a spell-oriented deck, but featuring a wider range of cards, with a subtheme of spell generation. Flamewaker is a strong option for the earlier game, with the potential to win the game by itself due to the power of its spell-triggered effect to clear the opponent`s board. Archmage Antonidas again provides a strong win condition. Yogg-Saron provides an alternative win (or loss) condition, with the large number of spells cast during the match leading to an apocalyptic flurry of random effects when the minion is played.
Paladin
- Comments
Cards common to all decks include Equality and Consecration, a powerful combo to remove all enemy minions from the board regardless of their Health. Truesilver Champion is strong and useful form of removal, with its healing partially compensating for damage taken from attacking minions.
- Classic Paladin is a mostly Basic paladin deck, with a lean toward heavier minions and the late game with Lay on Hands and Guardian of Kings. The deck has no specific win condition, although Tirion Fordring is a very strong play, with Ashbringer alone potentially providing a source of 15 damage.
- Dragons of Justice is a Dragon control deck featuring several powerful Dragon minions, as well as a range of cards with additional effects if the player has a Dragon in their hand at the time.
Priest
- Comments
Cards featuring in multiple decks include Shadow Word: Death, a powerful solution to higher Attack minions, Holy Nova, a versatile damage/healing AoE card, and Power Word: Shield, which helps with efficient trading, or restoring damaged minions. Healing synergy is featured in every deck through the evergreen