Info
A return to hand or return effect is a card effect whereby a minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion , or more rarely a weapon Garrosh Hellscream ready to attack using an equipped Fiery War Axe For the equip ability, see Equip Weapons are special cards which can be equipped by heroes. Each weapon has an Attack value and a or spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the , is returned to the controlling player`s hand A typical hand. The green highlighted cards can be played, while the yellow highlighted card has a special effect enabled by the current state of the game. The hand is where each player keeps the . The target returns to its original card Cards are the basic pieces that make up the game of Hearthstone. Each card represents an action that the player can take by playing that card. There are three main types of cards: spell cards, form, complete with mana cost, and becomes part of the player`s hand. Any damage, enchantments An enchantment, or buff or debuff, is a special effect gained by a minion. Enchantments may be generated by spells, minion texts or abilities such as Battlecries, or other sources, may be temporary or permanent, and Silences For the card of the same name, see Silence (card). Silence is an ability which removes all current card text, enchantments, and abilities from the targeted minion. It does not remove damage or minion type. on the minion are removed in the process. Permanent effects such as transformations Transform is an ability which irreversibly transforms a minion into something else. This removes all card text, abilities and enchantments, and does not trigger any Deathrattles. Transformation is not an enchantment but rather a permanent are not removed.
Return effects are distinguished from shuffle into deck Shuffle into deck effects place cards into a player s deck, with its placement randomly determined. While not stated in card text, the randomness of the card s placement is achieved through subsequently shuffling the entire deck. effects, which place a card into the player`s unused deck A deck is a collection of exactly 30 cards. All cards drawn by the player during a game come from their deck. Each deck is tied to a specific class. Decks can be created and , and then shuffle the deck.
Strategy
- Return effects are best known for allowing players to benefit from repeatedly triggering Battlecry Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Although mostly limited to minions, some weapons also have Battlecries. Activation of Battlecries are effects. Minions with valuable battlecries can be played, then returned, then played again, in order to maximise the effect.
- Return effects may be used to repeatedly trigger effects from other minions e.g. Southsea Deckhand Southsea Deckhand Set: Classic Type: Minion Subtype: Pirate Rarity: Common Cost: 1 Attack: 2 Health: 1 Abilities: Charge Tags: Ongoing effect, Weapon-related Has Charge while you have a weapon equipped.Pirates are into this new fad may trigger Ship`s Cannon Ship s Cannon Set: Goblins vs Gnomes Type: Minion Rarity: Common Cost: 2 Attack: 2 Health: 3 Abilities: Deal damage Tags: Pirate-related, Random, Summoning-related, Triggered effect After you summon a Pirate, deal 2 damage to a or Murloc Tidecaller Murloc Tidecaller Set: Classic Type: Minion Subtype: Murloc Rarity: Rare Cost: 1 Attack: 1 Health: 2 Tags: Murloc-related, Summoning-related, Triggered effect Whenever you summon a Murloc, gain +1 Attack.This guy gets crazy strong at family may be buffed with Murloc Tidehunter Murloc Tidehunter Set: Basic Type: Minion Subtype: Murloc Cost: 2 Attack: 2 Health: 1 Abilities: Battlecry, Summon Battlecry: Summon a 1/1 Murloc Scout."Death will rise, from the tides!"See this card on Hearthpwn data page] Murloc .
- This is one of the only ways to move a currently active minion to another place on the battlefield, which is crucial for positional effects Positional effects are effects which are partly determined by the position of minions on the battlefield. Notes edit | edit source] The vast majority of effects are not affected by minion position. They may affect like that of Flametongue Totem Flametongue Totem Set: Basic Type: Minion Subtype: Totem Class: Shaman Cost: 2 Attack: 0 Health: 3 Tags: Ongoing effect, Positional effect Adjacent minions have +2 Attack.Totemsmiths like to use the rarest woods for their totems. . Other options include minion death, re-summoning Kel Thuzad Set: Naxxramas Type: Minion Rarity: Legendary Cost: 8 Attack: 6 Health: 8 Abilities: Copy, Summon Tags: Area of effect, Death-related, Resurrection effect, Triggered effect At the end of each turn, summon all friendly minions , and mind control effects Mind control effects or control effects are effects which allow a player to seize control of an enemy minion. Controlled minions are treated as belonging to the controlling player for all purposes, can be directed , but only playing the minion from the hand allows for choosing where it goes on the board.
- Return effects can also be very effective for making use of Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly minions multiple times in a single turn. This is a key part of many finishing combos, especially for rogues.
- Since minions lose all damage once returned to hand, return effects can be used to "heal" powerful but damaged minions, improving card efficiency. For instance, a 6/7 minion which had been damaged to a 6/1 could be returned to the owner`s hand and re-summoned as a fresh 6/7.
Videos
Notes
- Return effects may be used against enemy or allied minions, although some cards may restrict it to one or the other.
- Return effects can be used on uncollectible Uncollectible cards are cards which although available in-game cannot be collected by players. While these cards are often playable and obtainable by players in the course of a match, they cannot be added to players cards that cannot otherwise be found in a player`s hand, such as the Sheep Sheep Set: Basic Type: Minion Subtype: Beast Class: Mage Cost: 1 Attack: 1 Health: 1 See this card on Hearthpwn data page] For the minion created by Kazakus Potion, see Sheep (Mean Streets of Gadgetzan) generated by Polymorph Polymorph Set: Basic Type: Spell Class: Mage Cost: 4 Abilities: Transform Tags: Beast-generating Transform a minion into a 1/1 Sheep.There was going to be a pun in this flavor text, but it just came out , or the Poultryizer Poultryizer Set: Hall of Fame Type: Minion Subtype: Mech Rarity: Common Cost: 1 Attack: 0 Health: 3 Abilities: Transform Tags: Random, Triggered effect At the start of your turn, transform a random minion into a generated by Gelbin Mekkatorque Gelbin Mekkatorque Set: Hall of Fame Type: Minion Rarity: Legendary Cost: 6 Attack: 6 Health: 6 Abilities: Battlecry, Summon Tags: Mech-generating, Random Battlecry: Summon an AWESOME invention.He s the leader of the gnomes, and an incredible . These cards have mana costs and function just like any other card in hand.
- Return effects return the minion to the hand of the controlling player, even if that is not the player who originally summoned the minion. For instance, Shadow Madness Shadow Madness Set: Classic Type: Spell Class: Priest Rarity: Rare Cost: 4 Abilities: Charge, Take control Tags: Triggered effect Gain control of an enemy minion with 3 or less Attack until end of turn.You can grants the caster control of an enemy minion until the end of the turn Hearthstone takes place in turns. Each turn gives a player the opportunity to act. At the end of each turn, play is passed back to the other player. A round describes one turn for each . Using a return effect on the minion while it is controlled will place it in the caster`s hand, effectively transferring control of the minion permanently.
- If a card is returned to the controlling player`s hand when the player already has 10 cards in their hand, the returning card will be destroyed. Any consequences such as Deathrattles A Loot Hoarder displaying the Deathrattle icon Deathrattle is an ability where the stated effect occurs when the minion or weapon is destroyed. Cards with Deathrattle appear with a skull and crossbones when in play. and death Destroying a minion or weapon removes it from play. Only minions currently on the battlefield and weapons that are currently equipped can be destroyed. Discarding a card removes it directly from the player s hand and -related triggered effects The lightning bolt icon, explicitly indicating a triggered effect Triggered effects are effects that activate in response to specific events. Triggered effects may belong to minions, weapons or spells (in the form of Secrets), as will take place as if the minion had died normally. Because of this, return effects can be strategically used to directly destroy minions when the controlling player`s hand is full.
- Return effects remove all enchantments An enchantment, or buff or debuff, is a special effect gained by a minion. Enchantments may be generated by spells, minion texts or abilities such as Battlecries, or other sources, may be temporary or permanent, and other card modifications, even those which are present on cards while in the hand, such as those granted by The Mistcaller The Mistcaller Set: The Grand Tournament Type: Minion Class: Shaman Rarity: Legendary Cost: 6 Attack: 4 Health: 4 Abilities: Battlecry Battlecry: Give all minions in your hand and deck +1/+1.Calling the mist doesn t sound all .
- There is to date only one spell return to hand effect: Headcrack Headcrack Set: Classic Type: Spell Class: Rogue Rarity: Rare Cost: 3 Abilities: Combo, Deal damage, Return to hand Deal 2 damage to the enemy hero. Combo: Return this to your hand next turn.When all else . In contrast to minion return to hand effects, which move the card directly from the battlefield to the player`s hand, Headcrack moves the card from the Graveyard While most rules in Hearthstone are fairly easy to ascertain, when several effects, each with their own behaviours, are brought into conflict, things can get a little more complicated. The advanced rulebook offers a comprehensive at the end of the turn. As such it is reminiscent of a resurrection effect Resurrect, the archetypal (and eponymous) resurrection effect Resurrection effects are effects that summon copies of minions that have died that game. Such effects typically phrase themselves as re-summoning or resurrecting the minion that died, but , but unlike that type of effect it is the original Headcrack that is returned and not a copy.
Known bugs
When a minion is returned to a full hand, it will be killed and trigger its Deathrattle; it is likely that they are intended to be considered "died" rather than discarded. Be that as it may, Feugen Feugen Set: Naxxramas Type: Minion Rarity: Legendary Cost: 5 Attack: 4 Health: 7 Abilities: Deathrattle, Summon Deathrattle: If Stalagg also died this game, summon Thaddius.Feugen is sad because everyone likes Stalagg better.See this card on and Stalagg Stalagg Set: Naxxramas Type: Minion Rarity: Legendary Cost: 5 Attack: 7 Health: 4 Abilities: Deathrattle, Summon Deathrattle: If Feugen also died this game, summon Thaddius.Stalagg want to write own flavor text. "STALAGG AWESOME!"See this card do not count as "died" when killed by return effects, preventing their counterparts` Deathrattles from triggering properly. It is unknown whether other death-related effects are similarly affected.
Cards
Return effects are a rogue Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 4.1 Unique mechanics 5 Strategy 5.1 Countering a rogue 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Weapons 8.1 Uncollectible 9 Leveling rewards 9.1 speciality, with almost half of all such cards available exclusively to rogues.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
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Bloodthistle Toxin Bloodthistle Toxin Set: Whispers of the Old Gods Type: Spell Class: Rogue Cost: 1 Abilities: Modify cost, Return to hand Return a friendly minion to your hand. It costs (2) less.See this card on Hearthpwn | None | Spell | Rogue | 1 | Return a friendly minion to your hand. It costs (2) less. | ||||||||||||||
Dream Dream Set: Classic Type: Spell Cost: 0 Abilities: Return to hand Return a minion to its owner s hand.See this card on Hearthpwn data page] Dream is an uncollectible spell card, generated by Ysera s triggered effect. | None | Spell | Any | 0 | Return a minion to its owner`s hand. | ||||||||||||||
Sap Sap Set: Basic Type: Spell Class: Rogue Cost: 2 Abilities: Return to hand Return an enemy minion to your opponent s hand.Rogues love sappy movies.See this card on Hearthpwn data page] Sap is a rogue spell | Free | Spell | Rogue | 2 | Return an enemy minion to your opponent`s hand.Rogues love sappy movies. | ||||||||||||||
Ancient Brewmaster Ancient Brewmaster Set: Classic Type: Minion Rarity: Common Cost: 4 Attack: 5 Health: 4 Abilities: Battlecry, Return to hand Battlecry: Return a friendly minion from the battlefield to your hand.Most pandaren say his brew tastes | Common | Minion | Any | 4 | 5 | 4 | Battlecry: Return a friendly minion from the battlefield to your hand.Most pandaren say his brew tastes like yak. But apparently that`s a compliment. | ||||||||||||
Freezing Trap Freezing Trap Set: Classic Type: Spell Class: Hunter Rarity: Common Cost: 2 Abilities: Modify cost, Return to hand, Secret Tags: Combat-related, Triggered effect Secret: When an enemy minion attacks, return it to its owner s hand | Common | Spell | Hunter | 2 | Secret: When an enemy minion attacks, return it to its owner`s hand and it costs (2) more."Dang, that`s cold." - appropriate response to Freezing Trap, or a mean joke. | ||||||||||||||
Shadowstep Shadowstep Set: Classic Type: Spell Class: Rogue Rarity: Common Cost: 0 Abilities: Modify cost, Return to hand Return a friendly minion to your hand. It costs (2) less.Rogue dance troops will sometimes Shadowstep away at | Common | Spell | Rogue | 0 | Return a friendly minion to your hand. It costs (2) less.Rogue dance troops will sometimes Shadowstep away at the end of a performance. Crowds love it. | ||||||||||||||
Vanish Vanish Set: Basic Type: Spell Class: Rogue Cost: 6 Abilities: Return to hand Tags: Area of effect Return all minions to their owner s hand.See this card on Hearthpwn data page] Vanish is a rogue spell | Common | Spell | Rogue | 6 | Return all minions to their owner`s hand. | ||||||||||||||
Youthful Brewmaster Youthful Brewmaster Set: Classic Type: Minion Rarity: Common Cost: 2 Attack: 3 Health: 2 Abilities: Battlecry, Return to hand Battlecry: Return a friendly minion from the battlefield to your hand.His youthful enthusiasm doesn’t always equal | Common | Minion | Any | 2 | 3 | 2 | Battlecry: Return a friendly minion from the battlefield to your hand.His youthful enthusiasm doesn’t always equal excellence in his brews. Don’t drink the Mogu Stout! | ||||||||||||
Alarm-o-Bot | Rare | Minion | Mech | Any | 3 | 0 | 3 | At the start of your turn, swap this minion with a random one in your hand.WARNING. WARNING. WARNING. | |||||||||||
Gadgetzan Ferryman | Rare | Minion | Rogue | 2 | 2 | 3 | Combo: Return a friendly minion to your hand.Is it just me, or is there something fishy about that ferryman? | ||||||||||||
Getaway Kodo | Rare | Spell | Paladin | 1 | Secret: When a friendly minion dies, return it to your hand.Get to da Kodo! Now! | ||||||||||||||
Headcrack Headcrack Set: Classic Type: Spell Class: Rogue Rarity: Rare Cost: 3 Abilities: Combo, Deal damage, Return to hand Deal 2 damage to the enemy hero. Combo: Return this to your hand next turn.When all else | Rare | Spell | Rogue | 3 | Deal 2 damage to the enemy hero. Combo: Return this to your hand next turn.When all else fails, nothing beats a swift whack upside the head. | ||||||||||||||
Kidnapper | Epic | Minion | Rogue | 6 | 5 | 3 | Combo: Return a minion to its owner`s hand.He just wants people to see his vacation photos. | ||||||||||||
Spirit Echo | Epic | Spell | Shaman | 4 | Give your minions "Deathrattle: Return this to your hand."I guess you can say they’re… “soul survivors.” | ||||||||||||||
Tentacles for Arms | Epic | Weapon | Warrior | 5 | 2 | 2 | Deathrattle: Return this to your hand.That`s right. Garrosh just slapped you to death with a tentacle. | ||||||||||||
Clutchmother Zavas | Legendary | Minion | Beast | Warlock | 2 | 2 | 2 | Whenever you discard this, give it +2/+2 and return it to your hand.A bit of a snob: still refuses to drive anything with automatic transmission. | |||||||||||
Showing all 16 cards |
Wild format
- This section contains information exclusive to Wild format.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
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Time Rewinder | None | Spell | Any | 1 | Return a friendly minion to your hand. | ||||||||||||||
Anub`ar Ambusher | Common | Minion | Rogue | 4 | 5 | 5 | Deathrattle: Return a random friendly minion to your hand.Originally he was called "Anub`ar Guy who bounces a guy back to your hand", but it lacked a certain zing. | ||||||||||||
Coliseum Manager | Rare | Minion | Any | 3 | 2 | 5 | Inspire: Return this minion to your hand.Meets monthly with the gladiators to discuss career goals. | ||||||||||||
Anub`arak | Legendary | Minion | Rogue | 9 | 8 | 4 | Deathrattle: Return this to your hand and summon a 4/4 Nerubian.Was actually a pretty nice guy before, you know, the whole Lich King thing. | ||||||||||||
The Skeleton Knight | Legendary | Minion | Any | 6 | 7 | 4 | Deathrattle: Reveal a minion in each deck. If yours costs more, return this to your hand.Apparently it really was just a flesh wound. | ||||||||||||
Showing all 5 cards |