Behavior
The shell of the mob looks similar to a purpur block Purpur Block Transparency No Luminance No Blast resistance 30 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data values Block: PC: dec: 201 hex: C9 bin: 11001001 PE: dec: 2010 hex: C90 bin: 110010010 Pillar: PC: dec: 202 hex: CA bin: 11001010 , blending in relatively easily to its surroundings. Inside the shell of the mob is a small yellow head with two eyes. Shulkers come in multiple colors besides purple; be that as it may, spawning non-purple shulkers requires the use of the /summon
command, Javaedition only Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria as detailed below. Shulkers can be dyed Dyes Type Items Durability N/A Renewable Yes Stackable Yes (64) First appearances See history Data value dec: 351 hex: 15F bin: 101011111 Name dye Dyes are a set of 16 items used to change the color of wool, in a similar fashion to sheep Sheep Health points 8 () Size Adult: Height: 1.3 Blocks Width: 0.9 Blocks Baby: Height: 0.65 Blocks Width: 0.45 Blocks Spawn Opaque blocks with at least two block space above them. First appearances See History in Creative mode. Pocketedition only Pocket Edition Author(s) Mojang AB Jens Bergensten Aron Nieminen Daniel Kaplan Tommaso Checchi Shoghi Cervantes Jason Major Daniel Wustenhoff Tomas Alaeus Mikael "Slicedlime" Hedberg @@@#@@@Microsoft(microsoft.com)###@### Studios 1] Platform(s) Written in C++ 2] Latest version 1.1.2 Purple is the default color when using spawn eggs Spawn Egg Type Items Durability N/A Renewable No Stackable Yes (64) Yes (16) (Console Edition) First appearances See History Data value dec: 383 hex: 17F bin: 101111111 Name spawn_egg “ You know what would be fun? If every , while white is the default when using /summon
or monster spawners Monster Spawner Type Solid Block Requirements None Physics No Transparency Partial (doesn t block light) Luminance No (Small amount of light for Pocket Edition) Blast resistance 25 Hardness 5 Tool Renewable No Stackable Yes (64) Flammable .
Shulkers generally remain stationary, attached to an adjacent solid block. Be that as it may, if the block the shulker occupies becomes something other than air or the shulker finds itself not adjacent to any solid block, or the shell cannot open, it will attempt to teleport (5 attempts per tick) to an air block within a 17⃗17⃗17 cuboid centered on the shulker that is adjacent to a solid block. If it finds no solid blocks to teleport onto (like when in the Void) it will "attach" to the air and not move.
Shulkers will occasionally open their shell for 1–3 seconds to peer outside. When a target comes within about 16 blocks, it will open up fully and shoot guided projectiles (which follow the player) which only move along the X, Y, or Z axis and leave trails of white particles. The projectiles can be destroyed by attacking them, or blocked with a shield. If the bullet hits an entity, it does 4 () of damage and inflicts the Levitation "Healing" redirects here. For health, see health. Contents 1 Behavior 2 Summary of effects 3 List of effects 3.1 Absorption 3.2 Bad Luck 3.3 Blindness 3.4 Fire Resistance 3.5 Glowing 3.6 Haste 3.7 Health Boost status effect "Healing" redirects here. For health, see health. Contents 1 Behavior 2 Summary of effects 3 List of effects 3.1 Absorption 3.2 Bad Luck 3.3 Blindness 3.4 Fire Resistance 3.5 Glowing 3.6 Haste 3.7 Health Boost for 10 seconds. (Levitation has no effect underwater, or on players in e.g. boats.) As long as the target is in range, the shulker will continue to fire every 1–5.5 seconds. If the shulker`s target dies while the bullets directed at that entity still exist, they will simply fall to the ground.
When its shell is closed, a shulker has 20(⃗ 10) armor points and deflects arrows Arrow Type Combat Durability N/A Renewable Yes Stackable Yes (64) Internal ID Normal / Tipped: PC: 10, PE: 80 Spectral: PC: 24 Network ID Normal / Tipped: PC: 60 Spectral: PC: 91 Entity ID Normal . When the shell opens, it loses this natural armor and takes damage as normal. When at less than half health, a shulker has a 25% chance of teleporting (as described above) after taking damage. When a shulker is attacked, other shulkers in the area will target the attacker as well.
Shulkers don`t take burning damage from lava or fire, but they will still drown in lava. They will teleport when touched by water.
In Peaceful difficulty, shulkers will stay within the world. Be that as it may, they will not attack.
Trivia
- It is not strange that they can teleport much like Enderman can, the only other Mob who has such an ability, as they are both related to the end.
- Players can stand on the Shulker mob, just like a solid block.
- Shulkers do not despawn in peaceful mode; however, they do not attack.
- If a shulker is on a team via
/scoreboard
, then it will attack all players and hostile mobs not on its own team.
Info
“ | Adventurers should explore the outer islands of the End with care - in among the blocks of purpur hang these cannily camouflaged critters. Get too close, and their block-shaped shells pop open, allowing the mollusc-like Shulker to launch a homing projectile! | „ | |
— Marsh Davies Marsh Davies Real name Marsh Davies Occupation Creative communications manager Website http://www.marshdavies.com/ @@@#@@@Twitter(twitter.com)###@### name @MarshDavies This article is a stub. Please help us by expanding it. Marsh Davies is the creative communications manager at Mojang |
Shulkers are hostile mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of that are found in End cities, located on the outer islands of the End See the dimension. For the achievement, see Achievements#The End.. For the advancement, see Advancements#The End. A view of the central End island. The ender dragon can be seen flying around obsidian pillars, . They hide in their shell to blend in with surrounding purpur blocks.
Videos
Trivia
- The word "shulker" is a portmanteau of "shell lurker".
- If you use a name tag to name a shulker `Dinnerbone` or `Grumm`, the mob will flip upside-down, revealing a spiral pattern on the base. This appears to also lift the shulker the same height as a pressure plate.
- If you place a gravity-affected block such as gravel or an anvil on the shulker, it will lift while the shulker opens its shell and after some lifts the block will drop as an item.
- Shulkers can also begin to attack each other, in which case they will shoot fully guided bullets at each other, but will not be affected by levitation when hit. The normal teleportation habits apply during shulker vs. shulker battles.
- One can use this to their advantage, as this would cause the shulkers to ignore the player and make them easier to take out.
- By using commands, they can be made to be part of a team to attack other teams and can be used as defense mobs. In that case, it won`t attack its teammates, but will target most hostile mobs without provocation.
- Shulkers are slightly smaller than a full-sized block.
- When standing on a shulker`s shell, you can sneak and will not fall off, like with other blocks. If the shell is opened sideways, this can simulate a vertical slab, which you can still stand and sneak on without falling. If it closes its shell while a player or mob is on, they will fall off.
- If given the Invisibility effect, only the shulker`s shell will turn invisible. This is different to most other mobs such as armoured mobs and saddled pigs, where the living part of the mob turns invisible with the outer areas remaining visible.
- If you stand too close to a closed shulker and shoot an arrow, the arrow will bounce back and hit you.
- Shulkers reorient themselves depending on the side of the block that they are attached to. This means that shulkers may appear sideways or even upside down.
Spawning
Shulkers spawn during generation of end cities End City Biome The End Consists of See Structure First appearances See History “ End Cities, replete with End Ships, Chorus Plants, Chorus Flowers and Purpur blocks. Not all is as it seems, however - , which are located on the outer islands of the End See the dimension. For the achievement, see Achievements#The End.. For the advancement, see Advancements#The End. A view of the central End island. The ender dragon can be seen flying around obsidian pillars, . They usually spawn on the walls of the city. They don`t despawn naturally, even in Peaceful difficulty, and once killed, they don`t respawn.
Drops
Shulkers drop 5 experience when killed by a player or a tamed wolf. They also have a 50% chance to drop a shulker shell Shulker Shell Type Raw materials Durability N/A Renewable No Stackable Yes (64) Data values PC: dec: 450 hex: 1C2 bin: 111000010 PE: dec: 445 hex: 1BD bin: 110111101 Name shulker_shell See the item that drops from the mob. , plus 6.25 percentage points per level of the Looting "Flame" redirects here. For the non-solid damage-dealing block, see Fire. “ How does enchanting work in Minecraft? Well, you open a magical book and pick a random spell, not quite sure knowing what it will enchantment (to a maximum of 68.75% with Looting III).
Transportation
Shulkers can be moved by boats Boat Type Vehicles Durability N/A Renewable Yes Stackable No Flammable No, but drops except in lava Internal ID PC: 41 PE: 90 Network ID PC: 1 Entity ID boat Drops See Drops Health points 4 or minecarts Minecart Type Vehicles Durability N/A Renewable Yes Stackable No Internal ID PC: 42 PE: 84 Network ID PC: 10 Entity ID minecart Drops Minecart (1) Health points 6 () First appearances See History Data value ; they will board a boat/cart which is pushed into them. In a boat, the shulker retains the orientation it had before it was put in the boat. For example if a shulker is attached to the ceiling: it is possible to build a platform adjacent to the shulker and slide a boat under it, at which point the shulker will be moved to the boat but appear upside-down. A boat`s sides block some of a shulkers projectiles (more if it is upside-down).
A shulker pushed through the exit portal will be transported to the origin in the Overworld. Since shulkers teleport when not adjacent to a solid block they must be pushed down the central pillar of the exit portal with a piston Piston Transparency Yes Luminance None Blast resistance 2.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data values See Data values Pistons are blocks capable of pushing most blocks, depending on .
Data values
Shulkers have entity data associated with them that contain various properties of the mob. Their entity ID is shulker
.
Entity data- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
Peek: Height of the head of the shulker.
AttachFace: Direction of the block the shulker is attached to.
Color: Data value See values from the latest PCPersonal Computer version of Minecraft. For values from Classic, see Data values/Classic. For values from Indev, see Data values/Indev. For values from the Pocket Edition, see Pocket Edition of the color of the shulker. Default is 0 (white). Shulkers spawned by eggs or as part of End cities have value 10 (purple).
APX: Approximate X coordinate.
APY: Approximate Y coordinate.
APZ: Approximate Z coordinate.
Shulker bullet
The shulker`s projectiles also have entity data which control its movement.
Entity data- Tags common to all entities see Template:Nbt inherit/entity/template
Owner: The owner of this ShulkerBullet.
L: Least significant bits of the Universally Unique IDentifier of the bullet`s owner, to be joined withM
to form the owner`s unique ID.
M: Most significant bits of the Universally Unique IDentifier of the bullet`s owner, to be joined withL
to form the owner`s unique ID.
X: X block coordinate of the owner.
Y: Y block coordinate of the owner.
Z: Z block coordinate of the owner.
Steps: How many "steps" it takes to attack to the target. The higher it is, the further out of the way the bullet travels to get to the target. If set to 0, it makes no attempt to attack the target and will instead use TXD/TYD/TZD in a straight line (similar to fireballs).
Target: The target of this ShulkerBullet.
L: Least significant bits of the Universally Unique IDentifier of the bullet`s target, to be joined withM
to form the target`s unique ID.
M: Most significant bits of the Universally Unique IDentifier of the bullet`s target, to be joined withL
to form the target`s unique ID.
X: X block coordinate of the target.
Y: Y block coordinate of the target.
Z: Z block coordinate of the target.
TXD: The offset in the X direction to travel in accordance with its target.
TYD: The offset in the Y direction to travel in accordance with its target.
TZD: The offset in the Z direction to travel in accordance with its target.
Achievements
Icon | Achievement Pocket Edition & Console Edition only The popup that appears when an achievement is earned. "The End?" and "The End." redirect here. For the dimension, see The End. Certain names of achievements redirect here. For | In-game description | Actual requirements (if different) | Availability | Xbox points earned | Trophy type (PS) | |||
---|---|---|---|---|---|---|---|---|---|
Xbox | PS | Wii U | |||||||
Great View From Up Here | Levitate up 50 blocks from the attacks of a Shulker | No | No | Yes | No | 20G | ⃢₀ₔ |
Advancements
History
Official release | |||||
---|---|---|---|---|---|
1.9 | 15w31a | Added shulkers. | |||
15w32b | Shulkers no longer teleport by themselves if NoAI is set to 1. | ||||
Shulkers can now be teleported using /tp or /spreadplayers . | |||||
15w40a | Shulkers no longer target players or attack in Peaceful. | ||||
Shulker bullets now despawn in Peaceful. | |||||
15w45a | Added sounds for shulkers being damaged. | ||||
15w47a | Shulkers now drop experience. | ||||
15w47b | Added ambient, aggravated and death sounds for shulkers, and added sounds for their bullets dealing and taking damage. | ||||
1.11 | 16w32a | Changed entity ID from Shulker to shulker . | |||
The bullet`s entity ID is changed from ShulkerBullet to shulker_bullet . | |||||
16w39a | Shulkers now drop Shulker Shells. | ||||
The color of a shulker can now be changed through commands using a new byte tag Color . | |||||
16w39c | Can now be spawned on the sides and bottoms of blocks through the usage of spawn eggs Spawn Egg Type Items Durability N/A Renewable No Stackable Yes (64) Yes (16) (Console Edition) First appearances See History Data value dec: 383 hex: 17F bin: 101111111 Name spawn_egg “ You know what would be fun? If every . | ||||
1.12 | 17w16a | Shulker retextured, they are now not like purpur blocks. | |||
17w17a | Purple shulker was reverted to the previous color. | ||||
Pocket Edition | |||||
1.0 | build 1 | Added shulkers. | |||
Can be dyed by long-tapping any dye on a shulker, or through an interact button. | |||||
build 4 | Shulkers now drop Shulker Shells. | ||||
1.0.4 | build 1 | Shulker models can now be edited using add-ons | |||
1.1 | build 7 | Shulkers are now retextured. | |||
1.1 | Purple shulker was reverted to the previous color. | ||||
Console Edition | |||||
TU46 | CU36 | 1.38 | Patch 15 | Added shulkers. |
Issues
Issues relating to ⃢₀ₜShulker⃢₀ are maintained on the issue tracker. Report issues there.
Gallery
-
A shulker inside an end city. It is difficult to spot against the purpur blocks.
Contents
showBehavior
- When a Player gets close to the Shulker, its shell will then unscrew, revealing the shulker. When it attacks, a white bullet will follow the player. Being hit by the Shulker will give the player a 10-second levitation effect and will do a little bit of damage. This effect is very useful, as it allows the player to fly up the End City if he/she keeps getting hit. However, if the effect runs out on the player when he/she is in mid-flight, he/she can sustain heavy fall damage.
- Shulkers can also teleport when at low health, or when pushed by a piston into another block.The teleport works up to around 5-10 blocks away.
- When they die, they have a 50% chance of dropping a Shulker Shell, as of 1.11 release. These can be used to craft a Shulker Box.
Combat
The best way to combat a shulker is to just punch, or shoot the projectiles that it fires. It cannot be hit with arrows when it`s shell is shut, as they bounce off harmlessly, possibly recoiling back to the player. So destroy the projectiles and go for a bow first outside of a building, and just kill it with a sword, provided a ceiling is overhead. Shulker levitation is not effective in water, unless a player is fully floating, so it is a very good strategy if there is a lot of water.