Slime


Behavior

Only sizes 1, 2, and 4 spawn naturally. With use of /summon, slimes can potentially range from size 1 to 256 (NBT Size tag 0–255).

Slimes move by hopping, which they will do each 10 to 30 ticks Nearly all video games (including Minecraft) are driven by one big program loop. Just as every gear in a clock is synchronized with the pendulum, every task involved in advancing a game simulation is synchronized (12 to 112 seconds), and can swim in water. Unlike other mobs, slimes will not stop moving when no players are nearby. Their exact routine is as follows:verify

The slime will search for a player The Player Health points 20 () Armor points Varies Attack strength Fist: 1 () Items: Varies Size Height: 1.8 Blocks Width: 0.6 Blocks While sneaking: Height: 1.65 Blocks Width: 0.6 Blocks While gliding: Height: 0.6 minecraft (or, failing that, an iron golem Iron Golem Health points 100 ( × 50) Attack strength 7 () to 21 ( × 10.5) To players: Easy: 4 () to 11 () Normal: 7 () to 21 ( × 10.5) Hard: 10 minecraft ) within 16 blocks (spherical) distance.

  • If no target is found, they wait 10 to 30 ticks (12 to 112 seconds). Then they will change direction, by a random amount up to 57.26₰ (1 radian) left or right, jump, and repeat the process.
  • If a target is found, the delay before jumping will be 13 as long (3 to 10 ticks), and the slime`s direction will be set directly toward the target before jumping.

A slime`s health is equal to their size squared, and its dimensions are 0.51 blocks times its size in each dimension. When a slime attacks, it will deal damage equal to its size, except for size 1 (smallest) slimes, which cannot do damage.

A slime`s jump distance also depends on their size; a slime will jump a distance slightly farther than its length.

When the player kills a slime and the slime`s size is larger than 1, it will die and spawn 2-4 new slimes equivalent to its size divided by 2, rounding down.

A slime`s attack speed is twice that of other melee-combat mobs. Mobs like zombies Zombie Health points 20 () Armor points 2 () Attack strength Easy: 2 () Normal: 3 () Hard: 4 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn minecraft and spiders Spider Health points 16 () Attack strength Easy: 2 () Normal: 2 () Hard: 3 () Size Height: 0.9 Blocks Width: 1.4 Blocks Spawn Light level of 7 or less, 3×3×2 space on solid blocks minecraft attack at a rate of one hit per second, while slimes attack at a rate of two hits per second. Slimes damage all players and iron golems they collide with, unlike other mobs that only damage targets they specifically attack.

Trivia

  • Before Minecraft 1.4.2, Slimes could spawn in any biome.
  • As of 1.5, Slimes` spawn rate is determined by the movement of the Moon.
  • 1.8 recently fixed the fact that Slimes couldn`t swim.
  • Smaller slimes can climb Ladders.
  • Tiny Slimes are considered passive because of their inability to attack, push, or harm the player in any way; however, they are technically hostile.
  • Only sizes 1, 2 and 4 spawn naturally. Other sizes require commands giving a different Size tag.
  • A slime`s health in HP is the square of their size; their edge length in meters, half of their size; and their attack strength in HP, their size.
  • Slimes, unlike all other hostile mobs in the game, won`t prevent sleeping.
  • Slimes used to have an old texture.They had black eyes and mouth instead of transparent green looking eyes and mouth.
  • Slimes are the only mobs that hit per half-second, as opposed to per second.
  • Slimes used to have old sounds. Those sounds were not as "squishy".
  • In Minecraft Beta, Slimes could spawn in Peaceful difficulty and they will still attack the player.
  • If Slimes are attacked by Skeleton Arrows, then they will ignore the skeleton. This does not happen with the other mobs.

Info

Slime
Slime.png
Health points The health gauge and monitor in Minecraft is based on a single row of 10 heart icons. Each full heart contains two halves, one hit point each (full health is 20 hit points). Contents 1 minecraft

Big: 16 ()
Small: 4 ()
Tiny: 1 ()

Attack strength

Big: 4 ()
Small: 2 ()
Tiny: 0 ()

Size

Big:
Height: 2.04 Blocks
Width: 2.04 Blocks
Small:
Height: 1.02 Blocks
Width: 1.02 Blocks
Tiny:
Height: 0.51 Blocks
Width: 0.51 Blocks

Spawn See the natural spawning of players and mobs. For mob spawners, see Monster Spawner. For the player, see The Player. This article needs updating. Description: Rabbits now spawn in deserts with new minecraft

Levels 0 through 39 in specific chunks Visualization of the ground portion of a single chunk. The entire chunk extends up to a height of 256. Chunks are 16 × 16 × 256 segments of the Minecraft worlds. Contents 1 Generation 1.1 minecraft , any light level
Swamp biomes on levels 51 through 69, light level

First appearances

See History

Common drops

  • Slimeball
    (0⃢₀ₓ2) when tiny slime dies
Experience Experience First appearances See History Internal ID PC: 2 PE: 69 Network ID PC: none Entity ID xp_orb XP bar visible above hotbar. Experience (EXP or XP for short) can be obtained by gathering experience minecraft

Big: 4
Small: 2
Tiny: 1

Sounds Jumping
Attacking
Internal ID

PC: 55
PE: 37

Entity ID

slime

A slime is a hostile mob "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of minecraft that spawns deep underground and in swamp biomes.

Videos

Trivia

  • Tiny slimes do not prevent you from sleeping.
  • Slimes hop much faster when pursuing a player.
  • From one large slime, the maximum experience a player can get from killing it and all the slimes that split from it is 28 XP; 4 XP from the largest, 8 XP from the 4 it splits into, and 16 XP from the 4 each of those split into.
  • Slimes cannot climb vines or ladders.
  • A named large slime that dies produces smaller slimes with the same name.
  • Along with armor stands, Slimes are common in Adventure maps to disable interaction with items/blocks.

Spawning

Slimes spawn in the Overworld in specific chunks below layer Chart lining up Y-coordinate values (left) to block layers (right). Altitude is a measurement of vertical distance, or distance along the Y-axis. Contents 1 Definition 2 Limits 3 Natural resources and altitude 3.1 The Nether minecraft 40 regardless of light levels. They can also spawn in swamp biomes between layers 50 and 70 in light levels of 7 or less.

Slimes will not spawn within 24 blocks (spherical) of any player, and will despawn over time if no player is within 32 blocks and instantly if no player is within 128 blocks.

Slimes require two vertical transparent blocksverify (e.g., air, signs, torches) to spawn in, with an opaque block underneath. The space they spawn in must also be clear of solid obstructions and liquids.verify Big slimes require a 3⃗2₽⃗3 space to spawn, small slimes require a 3⃗2⃗3 space, and tiny slimes require a 1⃗2⃗1 space (or 1⃗1⃗1 if the upper block is not opaque).

Slime size is affected by regional difficulty Mobs in full armor are a common sight in higher difficulty levels. Difficulty is an option in Minecraft that has a direct impact on the ease of gameplay. Contents 1 World setting 1.1 Peaceful 1.2 minecraft : chances range from 33% for each size at low difficulty to 16% tiny, 33% small, and 50% big with higher difficulty.

Swamps

In swamps, slimes may spawn at night between the heights of 50 and 70 provided the light level is 7 or less. They spawn most often on a full moon, and never on a new moon.

More precisely, the game checks if the light level is equal to or less than a random integer (from 0 to 7), then if the fraction of the moon that is bright is greater than a random number (from 0 to 1). If these conditions are met and the altitude is acceptable, there is a 50% chance of spawning a slime.

$$$@@@$$$Slime chunks$$$@@@$$$

Slimes spawn throughout the world (except mushroom islands A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you minecraft ) below layer 40 regardless of light level, but only in certain chunks Visualization of the ground portion of a single chunk. The entire chunk extends up to a height of 256. Chunks are 16 × 16 × 256 segments of the Minecraft worlds. Contents 1 Generation 1.1 minecraft , 1 in 10 of all chunks. These "slime chunks" are determined pseudo-randomly by combining their chunk coordinates with the seed of the world See the level generation seed. For other uses, see Seeds (disambiguation). Minecraft seeds are values made up of character(s) (including negative or positive integers) that are used as the basis for generating :

 Random rnd = new Random(seed +                         (long) (xPosition * xPosition * 0x4c1906) +                         (long) (xPosition * 0x5ac0db) +                          (long) (zPosition * zPosition) * 0x4307a7L +                         (long) (zPosition * 0x5f24f) ^ 0x3ad8025f); return rnd.nextInt(10) == 0; 

That is, using the chunk coordinates to help generate a seed, a random number between 0 and 9 will be generated, and if that number is 0, the chunk will be able to spawn slimes. To convert world coordinates to chunk coordinates, divide by 16 and round down.

Pocket Edition

The slime chunk algorithm in Pocket Edition is different from the PCPersonal Computer version. The algorithm doesn`t depend on the world seed, thus the chunks slimes can naturally spawn in will be the same for every world. The Pocket Edition slime chunk algorithm was reverse engineered by @protolambda and @jocopa3 and can be found on GitHub.

Drops

Slimes drop experience points equal to their size.

If a slime`s size is 1, it will also drop 0-2 slimeballs Slimeball Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 341 hex: 155 bin: 101010101 Name slime_ball See the item. For the mob, see Slime. A slimeball minecraft .

Data values

See also: Chunk format Chunks store the terrain and entities within a 16×256×16 area. They also store precomputed lighting, heightmap data for Minecraft s performance, and other meta information. Contents 1 NBT structure 2 Block format 3 Entity format 3.1

Slimes have entity data associated with them that contain various properties of the mob. Their entity ID is slime.


  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template

    • ⃂Size: The size of the slime. Note that this value is zero-based, so 0 is the smallest slime, 1 is the next larger, etc. The sizes that spawn naturally are 0, 1, and 3.

    • ⃂wasOnGround: 1 or 0 (true/false) - true if slime is touching the ground.

Advancements

Icon Advancement Java Edition Only “ The system as a whole is called "advancements", which is aimed at guiding & tracking players progress through the game (in vanilla survival and any custom additions by mapmakers or mods). minecraft In-game description Parent Actual requirements (if different) Internal ID
Advancement-plain-raw.png
Adventure Adventure, exploration, and combat ⃢₀ₔ Kill any entity A player standing in front of a large group of entities The hitboxes of several entities. Note the blue line which points to the direction the entity is "facing." Entities encompass all dynamic, moving objects minecraft , or be killed by any entity A player standing in front of a large group of entities The hitboxes of several entities. Note the blue line which points to the direction the entity is "facing." Entities encompass all dynamic, moving objects minecraft . minecraft:adventure/root
Advancement-plain-raw.png
Monster Hunter Kill any hostile monster Adventure Kill one of these 22 mobs. Other mobs are ignored for this advancement. minecraft:adventure/kill_a_mob
Advancement-fancy-raw.png
Monsters Hunted Kill one of every hostile monster Monster Hunter Kill each of these 22 mobs. Other mobs may be killed, but are ignored for the advancement. minecraft:adventure/kill_all_mobs

Video

History

Alpha Alpha Starting version Alpha 1.0.0 (Jun. 28, 2010) Latest version Alpha 1.2.6 (Dec. 3, 2010) Paid Yes Alpha versions 1.0.0 to 1.2.6 are available to play in the launcher. Be that as it may, please note that these versions minecraft
1.0.11 Alpha 1.0.11 Official name Seecret Friday 6 Release date Jul. 23, 2010 Download Client Server ◄◄ Alpha 1.0.0 ◄ Alpha 1.0.10 Alpha 1.0.12 ► Alpha 1.1.0 ►► See the computer edition. For minecraft Added slimes, the fifth hostile mob "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of minecraft added to the game. There are four sizes: Tiny, Small, Big, and Huge.
1.0.12 Alpha 1.0.12 Release date Jul. 26, 2010 Download Client Server ◄◄ Alpha 1.0.0 ◄ Alpha 1.0.11 Alpha 1.0.13 ► Alpha 1.1.0 ►► See the computer edition. For other editions, see Version history minecraft Big slimes no longer spawn in Peaceful.
Slimes have sound effects.
Fixed slime targeting and attacking.
Huge slimes no longer spawn naturally.
1.0.13 Alpha 1.0.13 Release date Jul. 28, 2010 Download Client Server ◄◄ Alpha 1.0.0 ◄ Alpha 1.0.12 Alpha 1.0.13_01 ► Alpha 1.1.0 ►► See the computer edition. For other editions, see Version history minecraft Slimes have a new look. They used to look like this:

Slime-Alpha 1.0.11.png

1.0.17 Alpha 1.0.17 Official name Seecret Friday 8 Server version 0.1.4 Release date Aug. 20, 2010 Download Client Server ◄◄ Alpha 1.0.0 ◄ Alpha 1.0.16_02 Alpha 1.0.17_03 ► Alpha 1.1.0 ►► See the minecraft Slimes spawn in multiplayer.
1.1.2 Slime spawning reduced as they would appear in abundance. A miscalculation in the new limit caused slimes to only spawn in strange locations, so natural slime spawning was disabled.
Beta
1.2_01 Slimes had been reskinned and returned in Beta 1.2_01 but were still very rare. Small slimes dropped 0 - 2 slimeballs Slimeball Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 341 hex: 155 bin: 101010101 Name slime_ball See the item. For the mob, see Slime. A slimeball minecraft in Beta. Slimes also used to be extremely rare.
1.3 Slimes became more common.
1.4 SMP bug fixed where slimes split were visible only to the player that caused them to split and would not take any damage. Because these slimes were client-side, the player could only remove them by exiting and logging back into the server.
1.5 Slimes no longer spawn in Peaceful difficulty and only attack with provocation.
Official release
1.0.0 Beta 1.9-pre5 Slimes now spawn on levels 0-39 rather than 0-16, making them much more common.
1.1 11w49a Added slime spawn egg
1.3.1 12w15a Decreased slime spawning rate in superflat worlds.
12w25a Decreased slime spawning rate in superflat worlds even more.
1.4.2 12w38a Slimes have a new mob sound, the same as magma cubes, to make the sounds more realistic.
12w40a Slimes are now easier to find as they spawn in swamp biomes at low light level. Since slimes can`t swim, it`s quite likely that they will jump in deep water and eventually drown.
1.5 13w10a Slime spawn rates in swamps now depend on the current moon phase.
1.7.2 ? Huge slimes can now spawn while summoning with a command block.
1.8 14w06b Now swim as a result of the update to the new AI.
Randomly change direction every so often, reducing the chance of them getting stuck at walls or corners.
Slimes will now randomly despawn over time if no player is within a 32 block range.
Slime jumping mechanics have changed. The distance they are able to jump corresponds to their size; they will jump approximately the same distance as the length they are. They will also turn and face their whole body to the player while attacking.
1.11 16w32a Changed entity ID from Slime to slime.
Pocket Edition Alpha
0.9.0 build 1 Added slimes and slime spawn egg.
build 2 Slimes now have sounds.
Slimes now spawn naturally.
Slimes are now more common.
0.10.0 build 1 Slimes now have bouncing animations.
0.12.1 build 1 Now have particles when jumping.
Now drop slimeballs Slimeball Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 341 hex: 155 bin: 101010101 Name slime_ball See the item. For the mob, see Slime. A slimeball minecraft .verify
0.13.0 build 3 Improved slime spawning.
Console Edition
TU1 CU1 1.0 Patch 1 Added slimes.
TU14 1.04 Decreased slime spawning rate in superflat worlds.

Pre-1.4 spawning

The (pre-1.4) slime spawning algorithm is discussed in greater detail in this forum topic, but note that the algorithm has changed many times and older information may no longer be accurate.

Issues

Issues relating to ⃢₀ₜSlime⃢₀₝ are maintained on the issue tracker. Report issues there.

Gallery