Behavior
Once activated, TNT turns into an entity. It is spawned at the center (+0.5,+0.5,+0.5) of a powered TNT block, while itself is a cube with an edge length of 0.98. Its fuse lasts 40 redstone ticks (4 seconds/80 game ticks) if activated by redstone Redstone Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Availability Survival Drops Redstone (1) Data values See Data values Name See Data values This article is or fire Fire Transparency Yes Luminance Yes, 15 Blast resistance 0 Tool Any tool Renewable No Stackable N/A Flammable No Drops None Data value dec: 51 hex: 33 bin: 110011 Name fire Fire is a harmful non-solid block. Contents 1 , or a random number between 10 to 30 game ticks (0.5 to 1.5 seconds) if it`s destroyed by an explosion A TNT explosion. An explosion is a physical event, generally destructive, that can be caused by several different circumstances. It can destroy nearby blocks, propel and damage nearby players, entities, and their armor, and cause .
Primed TNT`s texture blinks, with its texture alternating between its standard texture and a pure white texture. The texture will blink at a rate of 2 times per second.
Once spawned, primed TNT is given a vertical velocity of 0.2m/tick, and a horizontal velocity of 0.02m/tick in a random direction. If it does not collide with another block, it will travel 0.166m horizontally on flat ground before it stops. When the countdown timer expires, the TNT explodes. When unsupported, it will fall 77 blocks before exploding. The explosion has an explosive force of 4.
Primed TNT will catch on fire if it is shot through lava. It can be pushed by water.
When the player primes TNT and the primed block falls into the end, the TNT block will detonate when the player enters the end. When primed TNT is directed towards a nether portal Nether portal Consists of Obsidian Nether Portal Can generate post-generation Yes, when the player builds an appropriate frame and lights it with flint and steel First appearances See History See the structure. , it will only pass through said blocks and not travel into the Nether A view of the Nether. The Nether is a hell-like dimension, filled with fire, lava, and dangerous mobs. Contents 1 Accessing 2 Environment 2.1 Mobs 3 Generation 3.1 Naturally generated 3.2 Naturally created 3.3 Structures .
Primed TNT will explode immediately if summoned by a command Contents 1 Usage 1.1 Tilde notation 1.2 Target selectors 1.2.1 Target selector variables 1.2.2 Target selector arguments 1.3 Data tags 1.4 Raw JSON text 1.5 Block/item names 2 Summary of commands 3 List of commands without specifying the fuse time, because it defaults to zero.
If the TNT explodes in water, it will do no damage to blocks, but will still damage mobs. In the Console Edition, though, it does not damage mobs.
If the TNT is primed atop any sort of fence post that is two blocks high or larger, it will fall through the fence block it is activated on, and stop on the next one down. It will only damage the fence block it is `stuck` in when it detonates.
To make TNT destroy Blocks in the water, e.g. to enter an ocean monument from the top, one can place sand on the TNT before primed. The sand will fall down one block when the TNT is primed, so it is not immersed in water anymore, and will destroy the surrounding blocks.
Obtaining
TNT can be broken instantly with any tool, or without a tool. Be that as it may, primed TNT cannot be broken, as it is an entity. TNT will also drop when a minecart with TNT Minecart with TNT Type Vehicles Durability N/A Renewable No Stackable No Internal ID PC: 45 PE: 97 Network ID PC: 10 Entity ID tnt_minecart Drops If not exploded 1 Minecart 1 TNT Health points 6 is broken.
Videos
Info
TNT is a block See the various blocks found in Minecraft. For the blocking with shields that reduces damage when performed, see Blocking. All blocks Blocks are the basic units of structure in Minecraft. Contents 1 that can be used by the player to initiate a controlled explosion A TNT explosion. An explosion is a physical event, generally destructive, that can be caused by several different circumstances. It can destroy nearby blocks, propel and damage nearby players, entities, and their armor, and cause .
Trivia
- "TNT" stands for Trinitrotoluene.
- Be that as it may, the use of sand in the crafting recipe references dynamite, a different high explosive consisting of nitroglycerine mixed with diatomaceous earth (which is mostly silica, the same chemical compound as yellow sand).
- If TNT is blown up just as an arrow passes by, then the arrow is redirected opposite of the blast.
- Although flint and steel cannot light fires in Adventure Mode, it can still ignite TNT.
- While under the effects of a Potion of Night Vision, TNT will appear full bright as usual, but will ignore the potion`s effect and take on the light around it when primed, because it`s an entity when it`s primed.
- If TNT, when primed, hops up and just barely lands on a block directly below and next to it, and then slides off, the TNT will fall, but the explosion will appear where the TNT almost landed before sliding off.
- It takes 19.75 blocks to fall for it to reduce the timer for one second.
- Although primed TNT will get caught in cobwebs, TNT propelled fast enough will fly through them without slowing down at all.
- It is slightly smaller than a full block when activated, as with all entity versions of blocks.
- Using flint and steel to ignite it will set it off at once, but fire must burn it for many seconds before triggering
- In the Pi Edition, TNT by default won`t do anything, but when set to data value 1, it will ignite when broken.
- The longest fuse time of TNT is now 27 minutes and 18.35 seconds.
- Attempting to ignite TNT while sneaking will result in the block being lit on fire, rather than the TNT becoming primed.
Crafting
Natural generation
Nine TNT blocks occur naturally in each desert temple Desert Temple Biome Desert Consists of See Blocks Can generate post-generation No First appearances See History Desert temples are generated structures. Contents 1 Generation 2 Structure 2.1 Loot 2.2 Blocks 3 Video 4 History 5 trap.
Two TNT blocks flank a trapped chest Trapped Chest Type Block Entity Physics No Transparency Yes Luminance No Blast resistance 12.5 Hardness 2.5 Tool Renewable Yes Stackable Yes (64) Flammable No, but catches fire from lava First appearances See History Drops Trapped in one secret woodland mansion Woodland mansion Biome Roofed Forest Consists of See Structure. Can generate post-generation N/A First appearances See history This article may need cleanup to comply with the style guide. Please help improve this if you can. room.
Usage
TNT blocks can be activated by:
- being used with flint and steel Flint and Steel Type Tools Durability 65 Renewable No Stackable No Data value dec: 259 hex: 103 bin: 100000011 Name flint_and_steel The flint and steel is a tool used to light fires. Contents 1 Obtaining 1.1 Crafting 1.2 or fire charge Fire Charge Type Tools Durability N/A Renewable Yes Stackable Yes (64) Internal ID PC: 13 PE: 94 Network ID PC: 64 Entity ID PC: small_fireball PE: smallfireball First appearances See history Data value dec: 385 hex: 181
- a powered redstone Redstone Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Availability Survival Drops Redstone (1) Data values See Data values Name See Data values This article is current
- being shot with a Flame- enchanted "Flame" redirects here. For the non-solid damage-dealing block, see Fire. “ How does enchanting work in Minecraft? Well, you open a magical book and pick a random spell, not quite sure knowing what it will arrow Arrow Type Combat Durability N/A Renewable Yes Stackable Yes (64) Internal ID Normal / Tipped: PC: 10, PE: 80 Spectral: PC: 24 Network ID Normal / Tipped: PC: 60 Spectral: PC: 91 Entity ID Normal
- being shot with an arrow shot through lava or fire
- being hit by a fire charge fired from a dispenser
- coming into contact with spreading fire Fire Transparency Yes Luminance Yes, 15 Blast resistance 0 Tool Any tool Renewable No Stackable N/A Flammable No Drops None Data value dec: 51 hex: 33 bin: 110011 Name fire Fire is a harmful non-solid block. Contents 1 or lava Lava Transparency Yes Luminance Yes, 15 Blast resistance 500 Tool Renewable No Stackable N/A Flammable No Drops None Data values Flowing Lava dec: 10 hex: A bin: 1010 Still Lava dec: 11 hex: B bin: 1011 Name Flowing Lava flowing_lava Still
- being in the blast radius of a nearby explosion A TNT explosion. An explosion is a physical event, generally destructive, that can be caused by several different circumstances. It can destroy nearby blocks, propel and damage nearby players, entities, and their armor, and cause , including that of another TNT block or a Creeper. Creeper Health points 20 () Attack strength Varies by proximity and difficulty. Maximum damage: Normal: 49 ( × 24.5) Charged: 97 ( × 48.5) Size Height: 1.7 Blocks Width: 0.6 Blocks Spawn Light level of
- being summoned by the use of a command block, doing so it will detonate immediately (this can be changed with the Fuse tag)
- being fired from a dispenser Dispenser Type Block Requirements None Physics No Transparency No Luminance No Blast resistance 17.5 Hardness 3.5 Tool Renewable Yes Stackable Yes (64) Flammable No First appearances See history Drops Dispenser (1) plus contents Block entity
- being lit by a flint and steel in a dispenser
- being broken when its explode property is set to true (this type of TNT cannot be crafted and is not generated naturally)
Redstone component
For redstone Redstone Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Availability Survival Drops Redstone (1) Data values See Data values Name See Data values This article is to activate TNT, it must lead directly to the TNT, or power an adjacent block.
Traps
- See also: Tutorials/Traps
TNT can be used in variety of traps. The simplest of them - a land mine - is made of TNT connected to a pressure plate or tripwire with redstone. One such trap generates naturally in desert temples.
Cannons
- See also: Tutorials/TNT cannons
TNT cannons are mechanisms that launch primed TNT into the air. Some cannons can also be used to launch other entities into the air or into other objects.
Mob farms
- See also: Tutorials/Mob farm
Mobs killed by player-ignited TNT (via flint and steel Flint and Steel Type Tools Durability 65 Renewable No Stackable No Data value dec: 259 hex: 103 bin: 100000011 Name flint_and_steel The flint and steel is a tool used to light fires. Contents 1 Obtaining 1.1 Crafting 1.2 or by flaming arrows) will drop experience orbs as though they were killed by the player in regular combat.
Crafting ingredient
Name See values from the latest PC version of Minecraft. For values from Classic, see Data values/Classic. For values from Indev, see Data values/Indev. For values from the Pocket Edition, see Pocket Edition | Ingredients | Crafting Crafting is the method by which many blocks, tools, and materials are made in Minecraft. In order to craft something, players must move items from their inventory to a crafting grid. A 2×2 crafting grid recipe |
---|---|---|
Minecart with TNT | TNT+ Minecart |
Other uses
Because they are destroyed in one hit, they can be used in spleef arenas. They work better than dirt or other materials and do not need a tool to be destroyed. This use depends on no player coming in with items that could be used to activate TNT.
Due to their destructive force, they are commonly used by griefers.
Data values
TNT uses one ID name: minecraft:tnt
. It uses block data to determine whether the TNT should activate when broken or not. It also uses block states, which will replace block data in 1.13.upcoming
Block data
- See also: Data values
DV | Description | |
---|---|---|
0 | Drops a TNT item when broken | |
1 | Activates when broken |
Primed TNT entity
- See also: Chunk format₧Dynamic_tiles
Dynamic block entity data- Tags common to all entities see Template:Nbt inherit/entity/template
Fuse: Ticks until explosion. Default is 0. If activated from a TNT block, fuse value will be 80 (4 seconds).
Block state
- See also: Block states
Name See values from the latest PC version of Minecraft. For values from Classic, see Data values/Classic. For values from Indev, see Data values/Indev. For values from the Pocket Edition, see Pocket Edition | Value | Description |
---|---|---|
explode | true false | If true, the TNT will drop primed TNT rather than a TNT item when broken. Defaults to false. |
Video
History
Classic | |||||
---|---|---|---|---|---|
0.26 SURVIVAL TEST 9 | TNT was added. | ||||
When TNT was added in Survival Test, it acted similar to how it did in beta 1.6. Players would have to hit it to prime the block, but the difference was players could hit it again to cancel the detonation. | |||||
0.27 SURVIVAL TEST 10 | The player started with 10 blocks of TNT in the inventory. | ||||
0.29 | TNT now works in creative mode. | ||||
You can no longer pick up an already lit TNT block. | |||||
0.30 | Hitting an already active TNT block now defuses it and allows you to pick it up. | ||||
Indev | |||||
0.31 | Jan. 29, 2010 | TNT is now craftable. | |||
Beta | |||||
1.6 | TNT`s texture was rotated. | ||||
1.7 | TNT can no longer be directly primed by the user, but only by Redstone or any other mechanism that powers the TNT block, as well as by left clicking with Flint and Steel. Hitting the block will simply and safely destroy the block so it can be picked up. Be that as it may, TNT can now be created (using map editors) with a data value of 1 to make it retain the old behavior of being primed when punched. | ||||
Monster traps can no longer be created by putting a Pressure Plate directly on top of the block of TNT. | |||||
TNT can no longer have torches placed on it. Any torches that were placed previously will disappear. | |||||
1.8 | The smoke textures from TNT explosion have been replaced by shockwaves. | ||||
Official release | |||||
1.0.0 | Beta Sound Update | TNT was given a new explosion sound. | |||
1.3.1 | 12w21a | TNT can be naturally found (with structure generation turned on) in Desert Temples as a trap in the treasure room. It`s a 3x3 square of 9 TNT under a sandstone floor with a stone Pressure Plate on the center sandstone block. | |||
1.3-pre | TNT no longer damages the player in Peaceful difficulty. | ||||
1.4.2 | 12w34b | TNT can now be ignited when hit with an item that has the Fire Aspect enchantment or the Flame enchantment. | |||
1.5 | 13w04a | TNT is now primed when released from a dispenser. | |||
1.8 | 14w27b | TNT`s top texture is now rotated randomly, as part of the addition of arrays to block models. | |||
14w31a | Changed explosion physics, greatly reducing the range of TNT cannons | ||||
1.8.2 | 1.8.2-pre1 | Reverted explosion physics to those before the 14w31a snapshot | |||
Explosion force is no longer directionally biased | |||||
1.9 | 15w32c | TNT`s maximum fuse time is increased from 127 ticks into 32767 ticks. | |||
15w47a | Removed random rotation of TNT`s top texture due to bug fix for Issue MC-12959. | ||||
1.11 | 16w32a | The entity ID is changed from PrimedTnt to tnt . | |||
16w39a | TNT now generates in woodland mansions. | ||||
Pocket Edition Alpha | |||||
0.1.0 | TNT could not be obtained except for via a hex editor. When edited in, the primed TNT would simply emit smoke particles, then disappear. | ||||
0.2.0 | Edited-in TNT can be successfully primed and detonated. | ||||
0.4.0 | TNT is now able to be obtained without a hex editor in both survival and creative. | ||||
0.9.0 | build 1 | Improved the performance of TNT. | |||
0.12.1 | build 10 | Changed sound to the PC edition. | |||
0.16.0 | build 1 | An explosion in creative gives you materials as in survival. | |||
Pocket Edition | |||||
1.0.5 | ? | An explosion in creative no longer gives you materials as in survival. | |||
1.0.7 | TNT no longer does damage to a player if the TNT is in water. | ||||
1.1 | build 1 | The entity ID is changed from primedtnt to tnt . | |||
TNT now generates in woodland mansions. | |||||
Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | Added TNT. | |
TU3 | TNT can no longer be directly primed by the user, but only by redstone Redstone Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Availability Survival Drops Redstone (1) Data values See Data values Name See Data values This article is or any other mechanism that powers the TNT block, as well as by using flint and steel Flint and Steel Type Tools Durability 65 Renewable No Stackable No Data value dec: 259 hex: 103 bin: 100000011 Name flint_and_steel The flint and steel is a tool used to light fires. Contents 1 Obtaining 1.1 Crafting 1.2 . Hitting the block will simply and safely destroy the block so it can be picked up. | ||||
TU5 | Changed the explosion sound of TNT. | ||||
TU14 | 1.04 | TNT now makes a sound before exploding. | |||
TNT does variable damage depending on difficulty setting. |
Issues
Issues relating to ⃢₀ₜTNT⃢₀ are maintained on the issue tracker. Report issues there.
Gallery
Contents
showMechanics
See also: Explosion
TNT is detonated after being lit on fire (from Flint and Steel, for example) or from receiving an active redstone current. When using TNT in a redstone circuit, it doubles the capacitance over a repeater. There is a four-second fuse time, allowing the player to retreat to a safe distance. When initially placed, TNT does not obey physics. However, after being ignited, the TNT block becomes an Entity, and will perform a slight hop in the air before falling toward the ground, landing on the first solid block it encounters. It will flash white for exactly four seconds, during which time the player can move through it, before it finally explodes.
The explosion is easily capable of destroying most blocks in the vicinity and will blow up 70% of the vulnerable blocks around it. Fragile blocks, such as Dirt and Sand, are the most affected, while sturdier types, such as Obsidian, are more resistant to the explosion. It is a very infamous Griefing tool, as a TNT block can easily destroy most blocks besides Obsidian and Bedrock. Because of this, it is often banned on servers that don`t allow griefing.
Source
TNT naturally generates in Desert Temples where it is used as a trap. The only other way to obtain it is through Crafting, or the menu in Creative mode.
As of 1.7 - The Update That Changed The World, players can spawn in TNT with a custom fuse time, allowing for TNT that explodes instantly, as well as TNT that takes a long time to explode.
Crafting
TNT is crafted using Gunpowder and Sand.
TNT | TNT | |||||
---|---|---|---|---|---|---|
Gunpowder | Sand | Gunpowder | Gunpowder | Red Sand | Gunpowder | |
Sand | Gunpowder |