Behavior
Vindicators are hostile towards players and villagers. They will try to attack them, raising their main hand and wielding an iron axe. When in pursuit of their target they will sprint toward them. When not attacking, they cross their arms similar to a villager Villager Health points 20 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn Village When a zombie villager is cured First appearances See History Drops None Experience , and don`t show the axe in their hand.
A vindicator will not pursue the player through the iron door of any naturally occurring woodland mansion jail cells, and after a time, will cease hostility as long as the player remains inside.
If a vindicator is named Johnny or has its Johnny
tag set to 1b
, it will be hostile to any kind of mob, except for evokers Evoker Health points 24 ( × 12) Attack strength 6 () Size Height: 1.95 Blocks Width: 0.6 Blocks Spawn Woodland Mansion Drops Totem of Undying Emerald (0–1) Experience 10 Internal ID PC: 34 PE: 104 , ghasts Ghast Health points 10 () Attack strength Impact: 6 () Explosion: varies by proximity, maximum: Easy: 9 () Normal: 17 () Hard: 25 ( × 12.5) Size Height: 4.0 Blocks Width: 4.0 Blocks Spawn The , illusioners Illusioner Health points 32 ( × 16) Attack strength Easy: 1 () - 4 () Normal: 1 () - 4 () Hard: 1 () - 5 () Size Height: 1.95 Blocks Width: 0.6 Blocks Spawn and other vindicators. It will even be hostile to vexes Vex Health points 14 () Attack strength Easy: 5 () Normal: 9 () Hard: 13 () Size Height: 0.8 Blocks Width: 0.4 Blocks Spawn Summoned by evokers Drops See Drops Experience 3 Internal ID PC: . All mobs, except for guardians, slimes and magma cubes, will try to attack the vindicator in return. The tag overrides its name, the player can give the vindicator any other name and set the Johnny
tag to 1b
and it will still be hostile in the same way as described. Conversely, you can name the vindicator Johnny and set the Johnny
tag to 0b
, and the vindicator will not be hostile as described, it will act as a normal vindicator.
Trivia
- Vindicators share a similar Skin to that of Villagers, Witches, and Evokers.
- Vindicators will drop Emeralds when they die.
- If a vindicator is named "Johnny", it will become instantly hostile to all players and mobs except Evokers and other Vindicators.
- This is a reference to a scene in Stanley Kubrick`s movie The Shining.
Info
Health points The health gauge and monitor in Minecraft is based on a single row of 10 heart icons. Each full heart contains two halves, one hit point each (full health is 20 hit points). Contents 1 | |
---|---|
Attack strength | |
Size | Height: 1.95 Blocks |
Spawn See the natural spawning of players and mobs. For mob spawners, see Monster Spawner. For the player, see The Player. This article needs updating. Description: Rabbits now spawn in deserts with new | |
Common drops |
|
Natural equipment | |
Experience Experience First appearances See History Internal ID PC: 2 PE: 69 Network ID PC: none Entity ID xp_orb XP bar visible above hotbar. Experience (EXP or XP for short) can be obtained by gathering experience | 5 |
Internal ID | PC: 36 |
Entity ID | PC: vindication_illager |
Vindicators are hostile mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of . They are one of the three types of illagers Not to be confused with villager. Illager may refer to: Vindicator Evoker Illusioner This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change , which are offshoot villagers – the other two being the illusioner and the evoker.
Videos
Trivia
- According to Jeb, naming a vindicator "Johnny" would kill everything that it saw; a reference to The Shining.
Natural generation
Vindicators spawn during the generation of woodland mansions Woodland mansion Biome Roofed Forest Consists of See Structure. Can generate post-generation N/A First appearances See history This article may need cleanup to comply with the style guide. Please help improve this if you can. , in particular rooms. Some rooms will contain 1, others will contain 3, and some will contain 2 accompanied by an evoker. They will not respawn after their initial spawn, thus there are a limited number of them per world. Vindicators that are generated with mansions do not naturally despawn.
Some vindicators will spawn with an enchanted iron axe Axe Type Tools Durability Wood: 60 uses Stone: 132 uses Iron: 251 uses Golden: 33 uses Diamond: 1562 uses Renewable Yes Stackable No First appearances See History Data values See Data values Name See Data . This depends on the difficulty set. The chances go up as the difficulty goes up.
Drops
Vindicators only drop loot when killed by a player. They will drop 0⃢₀ₓ1 emeralds Emerald Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 388 hex: 184 bin: 110000100 Name emerald See the gem. For the ore, see Emerald Ore. For , with the maximum increasing by 1 for every level of Looting "Flame" redirects here. For the non-solid damage-dealing block, see Fire. “ How does enchanting work in Minecraft? Well, you open a magical book and pick a random spell, not quite sure knowing what it will . They also have a 8.5% chance of dropping their axe which increases by 1 percentage point per level of Looting.
Data values
- See also: Chunk format
Vindicators have entity data associated with them that contain various properties of the mob. Their entity ID is vindication_illager
.
Entity data- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
Johnny: Optional. 1 or 0 (true/false) - Setting to true will cause the vindicator to exhibit Johnny behavior. Setting to false will prevent the vindicator exhibiting Johnny behavior, even if named Johnny.
Advancements
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Internal ID |
---|---|---|---|---|---|
Adventure | Adventure, exploration, and combat | ⃢₀ₔ | Kill any entity, or be killed by any entity. | minecraft:adventure/root | |
Monster Hunter | Kill any hostile monster | Adventure | Kill one of these 22 mobs. Other mobs are ignored for this advancement. | minecraft:adventure/kill_a_mob | |
Monsters Hunted | Kill one of every hostile monster | Monster Hunter | Kill each of these 22 mobs. Other mobs may be killed, but are ignored for the advancement. | minecraft:adventure/kill_all_mobs |
History
Official release | |||||
---|---|---|---|---|---|
1.11 | 16w39a | Vindicators added. | |||
16w40a | "Johnny" vindicators are now activated by a custom tag in addition to a custom name. | ||||
Their axe is now one of their HandItems , whereas before it was purely a visual effect. This means their attack now disables shields. | |||||
Vindicators have been heavily buffed - their attack damage on Easy has been increased from 3 () to 7 (), on Normal 5 () to 13 (), and on Hard, 7 () to 19 (). | |||||
Pocket Edition | |||||
1.1 | build 1 | Added vindicators. |
Issues
Issues relating to ⃢₀ₜVindicator⃢₀ are maintained on the issue tracker. Report issues there.
Contents
showOverview
Vindicators are considered Illagers, which means that they are outcasts from Villagers. They both look alike, except the Vindicator`s skin is gray in color while the villager`s skin is brown. They Spawn in the Overworld inside of Woodland Mansions. Depending on the room that they spawn in, will determine their group size which can range from 1-3 vindicators, and they may be accompanied by an Evoker.
Behavior
When a Vindicator sees a player, villager, or Iron Golem, they will wield an iron Axe and charge toward their target. Once in range, the vindicator will "hack" at the target with its axe.